Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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更新: 2022年11月17日 @ 14時43分

Update other languages with the new names

更新: 2022年11月17日 @ 13時18分

Minor name fixes, one name lookup was missing a curly brace

更新: 2022年11月16日 @ 21時48分

Fixed strat map graphics models and added about 30 names, mainly to the Illyrian peoples.

更新: 2022年5月8日 @ 0時51分

Removed shadows and emergent. Added back native religion. Updated script A LOT. Tests show Seleucids eventually collapse.

更新: 2022年5月1日 @ 13時53分

Reverting to previous version

更新: 2022年4月26日 @ 23時12分

Minor update, adjust some map borders, fix several script issues, change parthia and judea to be existing protectorate factions on the map, adjusted descr_strat and campaign AI to be more or less aggressive.

更新: 2022年4月25日 @ 1時12分

Up to 200 regions, added mercenary recruitment system (credit to milkerman), added weather system (credit to ViolentAtmospheres), fixed various issues with some strat models and some scripts, lowered population requirements for settlement upgrades, lots of other changes here and there to hopefully improve the game.

更新: 2022年4月14日 @ 15時28分

-Resolve save corruption bug - had to rip out much of the religion aspects of the game
-Added 5 more regions
-Fixed some strat models
-Fixed some scripting
-Added more buildings for Italics
-Lowered Population requirements
-Will revisit religion later

更新: 2022年4月9日 @ 0時29分

Added 25 regions, added a few new units, updated populations and settlements, updated native religion bonus to be more custom and to decay over 100 turns or 300 turns depending on the culture, updated script to handle things more efficiently, added localisations to all languages to allow all languages to be playable, added more resources, updated battle AI to begin calculating at longer distances, adjusted several building and unit requirements to make logical sense.

更新: 2022年4月1日 @ 0時13分

Fixed Greek Armoured Hoplite lod issue, added Phocis (Delphi) and Hibernia (Tara) regions, updated several localizations, changed some unit names and settlement names to be historically accurate, added population and buildings all around based on historical references and for game balancing, this update is not save compatible