Forts
TCM High Seas Patch
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Update: 6 Sep, 2024 @ 4:45pm

Major TCM Patch

Materials:
- NEW Material: Blast Shield Door
- Blast Shield Door: Add to Commander Abilities: Shockenaugh, Moonshine, Armourdillo
- Bracing Door: New HUD-Icon
- Armoured Door: New HUD-Icon
- Solar Panel Door Buff: Max Angle 20 -> 30
- Solar Panel Door: New HUD-Icon
- Improve: Material Descriptions

Weapons:
- Swarm Missiles Buff: +150 Metal Storage
- Warhead Buff: +250 Metal Storage
- Smoke Bomb Buff: Projectiles 3 -> 4
- Hellfire Shotgun Buff: Projectile Mass +25%
- Hellfire Shotgun: New HUD-Icon
- T3 Cannon Buff: Now has a normal Flaming Projectile that won't expire
- T3 Cannon Buff: Anti Air Health 80 -> 84
- Flaming T 3 Cannon: Add to Commander Abilities: Moonshine, Architect, Firebird, Warthog
- Howitzer Nerf: Projectile Speed -20% (Gravity Adjusted)
- Howitzer Buff: Anti Air Health 82 -> 84
- Plasma-Sniper Buff: Reload Time 3 -> 2 sec
- 20mm Artillery: New HUD-Icon
- Atom Cannon: Fix HUD-Icon

Commanders:
- Overdrive: Active 0 Buff: GaugeDamageHitpoints 2250 -> 1950
- Overdrive: Active 0 Buff: GaugeAttackHitpoints 3150 -> 2850
- Scattershot: Passive 5: Fix All Shotguns
- Scattershot: Active 3 Buff: Fix All Snipers Reload Time
- Spook: Active 1: Fix Decklauncher Projectile


HS-Patch Weapons:
- Marine Swarm Missiles Buff: +150 Metal Storage
- Marine Warhead Buff: +250 Metal Storage
- Deckgun Buff: Anti Air Health 42 -> 44
- Smoke Bomb Ammunition Buff: Projectiles 3 -> 4
- Decklauncher Buff: Metal Fire Cost 50 -> 40
- Thunderbolt Ammunition Buff: Metal Cost 75 -> 50
- Nighthawk Bomb Nerf: Projectile Damage 925 -> 900
- Ammunition Adjust: Set Metal/Energy Repair Cost to 75%/62.5% of Metal/Energy Cost
(Same as Technologies)

HS-Patch Commanders:
- Scattershot: Passive 5: Fix All Shotguns
- Pinchfist: Active 3: Fix Decklauncher

Update: 30 Aug, 2024 @ 5:47am

Major TCM Patch

Weapons:
- Flak Buff: Metal Fire Cost 20 -> 15
- Flak Buff: Shrapnel better against Deckgun, Orbital Laser and Atom Cannon Projectiles

Commanders:
- Architect: Passive 1 Buff: added Rope
- Architect: Passive 2 Overhaul
- Architect: New Passive Ability (3)
- Architect: Active 0 Nerf: GaugeDamageHitpoints 3150 -> 3750
- Architect: Active 0 Nerf: GaugeAttackHitpoints 9000 -> 10500
- Architect: Active 1 Nerf: Material Build Time -80% -> -50%
- Architect: Active 1 Nerf: Weapon and Device Build Time -80% -> -70%

- Overdrive: Passive 3 Buff: added Repair Station and Technologies
- Warthog: Active 3: Laser Damage Bonus +10% -> +15%
- Spook: New Passive Ability (2)


HS-Patch Weapons:
- Hardpoint Flak Upgrades: Now have Downgrades
- Nighthawk Bomb Nerf: Projectile Damage 950 -> 925

HS-Patch Commanders:
- Overdrive: Active 3 Buff: Ammunition Build Time -25% -> -50%

Update: 24 Aug, 2024 @ 3:45am

Update: 9 Aug, 2024 @ 3:13pm

Update: 9 Aug, 2024 @ 2:45pm

Update: 4 Aug, 2024 @ 9:52am

Update: 3 Aug, 2024 @ 2:14am

Update: 24 Jul, 2024 @ 10:26am

Update: 7 Jul, 2024 @ 1:37pm

Update: 27 Jun, 2024 @ 4:18am