Black Mesa
Death's Temple 2.0
Se afișează 1-10 din 15 intrări
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Actualizare: 17 dec. 2023 @ 2:56

Fixed stepladder (was previously incorrectly using a prop_physics entity, when it should have been using prop_static)

Actualizare: 11 mart. 2023 @ 6:43

Minor lighting tweaks

Actualizare: 5 dec. 2022 @ 14:55

Music will now resume playing after loading a save

Actualizare: 18 nov. 2022 @ 10:21

Change 11:
- Overall of first pool room, extra detailing added
- Slight detailing improvement in other rooms

This change has now been correctly applied. I previously uploaded an empty folder for change 11, change 12 rectifies that oversight

Actualizare: 18 nov. 2022 @ 10:17

- Overall of first pool room, extra detailing added
- Slight detailing improvement in other rooms

Actualizare: 16 nov. 2022 @ 11:14

- Minor tweaks to compile process to improve lighting

Actualizare: 13 nov. 2022 @ 2:50

Fixed issue with campaign files, selecting the NPC free version from the menu will now load the correct map

Actualizare: 13 nov. 2022 @ 2:16

- Added correct, updated VMF files
- Added menu options. Maps should now appear in the workshop addons section under the new UI

Actualizare: 12 nov. 2022 @ 15:43

- Retired "potato PC" maps
- Removed some of the god rays less important to visuals to increase performance
- Fixed accidental placement of nodraw texture on one of the pillars in the largest room
- Statues in the final room are now rotated correctly
- Added monster clips to prevent alien controllers from disappearing down tunnels in the penultimate room

Actualizare: 26 apr. 2022 @ 16:38

Further optimisations to lighting, fixes for AI on alien controllers (should no longer enter the water, or follow the wrong AI paths)