Black Mesa

Black Mesa

Death's Temple 2.0
Viser 1-10 af 15 forekomster
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Opdatering: 17. dec. 2023 kl. 2:56

Fixed stepladder (was previously incorrectly using a prop_physics entity, when it should have been using prop_static)

Opdatering: 11. mar. 2023 kl. 6:43

Minor lighting tweaks

Opdatering: 5. dec. 2022 kl. 14:55

Music will now resume playing after loading a save

Opdatering: 18. nov. 2022 kl. 10:21

Change 11:
- Overall of first pool room, extra detailing added
- Slight detailing improvement in other rooms

This change has now been correctly applied. I previously uploaded an empty folder for change 11, change 12 rectifies that oversight

Opdatering: 18. nov. 2022 kl. 10:17

- Overall of first pool room, extra detailing added
- Slight detailing improvement in other rooms

Opdatering: 16. nov. 2022 kl. 11:14

- Minor tweaks to compile process to improve lighting

Opdatering: 13. nov. 2022 kl. 2:50

Fixed issue with campaign files, selecting the NPC free version from the menu will now load the correct map

Opdatering: 13. nov. 2022 kl. 2:16

- Added correct, updated VMF files
- Added menu options. Maps should now appear in the workshop addons section under the new UI

Opdatering: 12. nov. 2022 kl. 15:43

- Retired "potato PC" maps
- Removed some of the god rays less important to visuals to increase performance
- Fixed accidental placement of nodraw texture on one of the pillars in the largest room
- Statues in the final room are now rotated correctly
- Added monster clips to prevent alien controllers from disappearing down tunnels in the penultimate room

Opdatering: 26. apr. 2022 kl. 16:38

Further optimisations to lighting, fixes for AI on alien controllers (should no longer enter the water, or follow the wrong AI paths)