Project Zomboid

Project Zomboid

Anomalous Storm
Mostrando 1-10 de 11 aportaciones
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Actualización: 18 JUN 2023 a las 15:12

-Fixed a possible source of graphical desync when players join a dedicated server that was paused.

Actualización: 8 NOV 2022 a las 15:58

-Fixed players getting stuck with an active storm if they log out during one.
-Fixed players being unable to place items on the floor or other surfaces during a storm.
-Fixed players being unable to use the furniture tools (pick up, place, rotate, disassemble) during a storm.

Actualización: 4 NOV 2022 a las 11:29

-Redone how visual effects are handled, hopefully it will be fully compatible with multiplayer now.

Actualización: 7 SEP 2022 a las 9:32

-Changed how the mod controls when a player should take damage.

Actualización: 28 AGO 2022 a las 8:04

-Players hosting multiplayer in their own machines should now take damage (let me know if you still don't).
-On the start of a new day red tint should be cleared in case it wasn't.

Actualización: 2 ABR 2022 a las 10:03

-Added a special condition for 15-minute days, so that storms are not generated by the end of the day.

Actualización: 30 MAR 2022 a las 10:33

-Fixed colour overlays not being applied when a player is indoors.
-Fixed snowing weather being ignored when colour overlays should be applied.
-Frequency of burns reduced (still random), a lighter damage was added to compensate (also random).

Actualización: 20 MAR 2022 a las 10:31

-Updated server/client code for player damage.

Actualización: 19 MAR 2022 a las 9:20

-Updated storm code to fix sync issues.

Actualización: 18 MAR 2022 a las 7:58

-Added a new sandbox option to tweak storm duration.
-Added Brazilian Portuguese translation for all sandbox options.
-Update damage code to fix players not taking damage in MP.