Space Engineers

Space Engineers

Planet Chimera & Moon Zira
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Update: 3 Oct @ 5:38am

- Rainy weather patterns have been changed and should look a bit more realistic with clouds being more visible during the day while still looking like dark rain clouds giving more View distance during the day and by night it will get a bit darker.

- Light rain weather pattern has been added back in to the mix.

Update: 26 Sep @ 10:36pm

- Colour has been changed for the fog weather, heavy rain and thunder storm. It was a bit to bright particularly during the night.

Update: 21 Sep @ 1:54am

This planet mod has now been updated for Apex Survival.
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Planet Chimera Changes
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- Added forageable Fruits, mushroom, Grains and vegetables and will be found in the grass areas of the planet.

- If enabled in your game meteorites will NOT! hit the planet, it is a safe planet.

- If enabled in your game the radiation will NOT! affect players on the planet during the day, it is a safe planet.

- All weather patterns have been reworked and one has changed and one has been added, the windy weather pattern was changed to "Moderate Winds" and the new weather pattern is called "Low Winds".

- There where a number of settings that have been tweaked to do with fog and lighting.

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Moon Zira Changes
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- If enabled in your game meteorites will hit the Moon.

- If enabled in your game the radiation will affect players on the moon during the day.

Update: 27 Jul, 2024 @ 3:15am

- Cloud layers has been changed and it was something that i did look at before and was then changed back because i was unsure of how it looked at the time but i have been working with it more and found a look i like and looks better in my opinion compared to before and this change will be a %100 permanent change.

Update: 3 Feb, 2024 @ 5:08pm

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Planet Chimera changes
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- Palm trees added along the shoreline.

- The ng.dds file was redone for the sand texture to better the shadowing around the shell pieces that were added to the sand texture previously.

- Fixed a code line in the Chimera Voxel Materials SBC file as the add.dds file for the sand texture was not being loaded.

Update: 25 Sep, 2023 @ 5:02am

Big update: I have been working hard over the weekend and spent the two days redoing all the biomes from scratch and in one of my previous updates when i added the extra biome for the light green grass biome i felt that when i did it i was happy with it but it is the same grass texture but just a different colour green as the darker grass and i should have done better and i know i can do better so this update fixes that and then some and these changes are being done for the water mod version of the planet to come later too.

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Planet Chimera changes
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- New custom grass done for the light green grass biome.

- New dry Grass biome added near the top of the snow peak (dry grass from vanilla earth like planet i like it and it fits well so it was used)

- The sand texture has been change a little bit by having small shell pieces added to it just for a little extra detail.

- Biome placement done from scratch to better blend all biomes together.

- Another tree type added to the dark and light green biome and the tree type that was added to the light green grass biome in the last big update has been moved to the dry grass biome.

- Ambient planet sound volumes have been increased a little bit but still below vanilla planet ambient sounds volume.

- Ambient planet sounds changed from the alien planet to the earth like planet sounds.

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This update should not affect any current games people are playing as it is only a visual change so depending on where you are on planet you may find things have visually changed around you.

This should be the last big update for this planet in regards to biomes as i am very happy with it and any further changes should be small.

A few of the pictures in steam have been updated to show case the new planet look.

Update: 16 Aug, 2023 @ 4:07am

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Planet Chimera changes
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- Cloud transitions have been adjusted for two of the Cloud layers this just means as you are approaching the planet it changes when one Cloud layer comes in to view and when another one disappears.


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- Work on the water mod version of this planet has been started but no time frame on when it will be completed that's why i have been doing small updates to this planet as what i change for one planet i will change for the other so there could be more small changes here and there maybe.

Update: 12 Aug, 2023 @ 7:22pm

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Planet Chimera changes
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- One of the cloud layers has been changed back giving it more cloud when on planet.

Update: 4 Aug, 2023 @ 6:08pm

Deleted unnecessary files.

Update: 4 Aug, 2023 @ 5:59pm

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Planet Chimera changes
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- One of the cloud layers has been changed giving it a slightly different look when on planet.

- Weather pattern for the Windstorm has been improved it is a around 50% lighter and in addition your LCD weather displays will now show the correct weather and list it as Windstorm.

- Lightning will no longer strike grids this was done because the the planet is an easy start planet.