Space Engineers

Space Engineers

Planet Chimera & Moon Zira
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Update: 3 Mar, 2023 @ 6:19pm

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Planet Chimera changes
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- The light green grass biome density has been lowered to mach the dark green grass biome.

- The Clouds rotation speed reduced as i felt it was moving to quickly across the sky.

- Some of the ore material depths have been changed so a few of the core materials like iron, nickel, silicon have had there depths reduced so you should find them a bit closer to the surface of the planet and as a result of this change you may find where you once dug and found ore there may no longer be anything there or may have changed so you will have to find more else where.

Update: 1 Mar, 2023 @ 3:17am

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Planet Chimera changes
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- Just a slight colour tweak with the grass material on Chimera.

Update: 27 Feb, 2023 @ 3:25am

This is one of the bigger updates for this planet and something i have wanted to do for a little while now and has been visually overhauled from the view from space and on the planets suface so hope you will enjoy it even more.

I will make further changes to the planet if i have overlooked anything and may do some small fixes if need be.

Work shop pictures for the plant have also been updated.

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Planet Chimera changes
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- New lighter green grass biome added which is between the darker grass at the bottom of the planet and the snow at the top of the planet this will give it more biome diversity and will also add another tree type as well.

- New grass furn texture put together for the dark and light green grass biomes this gives it more of a forest look compared to before where there was only one grass type it now looks more diverse. the flowers in the dark green biome are now a bit smaller and have been mixed with the new furn grass as previously it looked a bit bare in places.

- All grass textures have been reworked so they are clearer than before.

- Lowered the cloud layers so they are closer to the planet for a more realistic look.

- Removed the ability to mine sand to get silicon so now you will just get stone from it.

- Reduced the tree density a little.

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Moon Zira changes
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- Iron is now detectable beneath the surface as the vanilla iron nodes have been used and the custom iron nodes removed.

Update: 7 Aug, 2022 @ 8:59pm

-Vibrancy of the Grass voxel texture has been darkened slightly.

-Tree density reduced slightly.

Update: 20 May, 2022 @ 5:57am

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Planet Chimera changes
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-Ice voxel texture reworked, visually it is the same but now has a reflective wet look as previously it was just a flat texture so is now more realistic.

-Grass voxel texture reworked, visually it is the same as well but now looks just a bit more vibrant.

-Planet oxygen changed from %120 to %95.

-Density changed from %100 to %122.

-Weather min and max times increased so that there is a longer time period between incoming Weather.

-Active weather pattern times have be reduced so the weather will not last as long.

-The planets fog has been significantly increased rendering more fog in the distance for a more realistic look.

-Cloud rotation speed slowed down a little bit.





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Moon Zira changes
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-Ice voxel texture reworked, visually it is the same but now has a reflective wet look as previously it was just a flat texture so is now more realistic.

-Mined Ore Ratio changed when digging up iron from 5 to 4 to make it a bit slower to mine.

Update: 1 Mar, 2022 @ 8:31pm

Fixed issue with the grass in some small areas not visually showing up correctly.

Update: 1 Mar, 2022 @ 2:16am

All the weather patterns have been tweaked by having the fogs made darker and some fog intensity's increased, all the weather patterns where to bright particularly at night.

Update: 28 Feb, 2022 @ 12:06am