TerraTech

TerraTech

Random Additions
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Update: 12 Sep, 2022 @ 1:15pm

Fixed crashes with ModuleItemSilo and added ModuleStickyWheels

Update: 8 Sep, 2022 @ 9:51pm

Added in Skip Title Screen (the main menu) option for mod prototypers

Update: 7 Sep, 2022 @ 4:46pm

Fixed some bugs presented with new additions and stricter HeavyObjectSearch function

Update: 7 Sep, 2022 @ 2:44pm

New control options in NativeOptions menu: Disable Prop response to specific turn commands when boosting props (or all times)

Modular Weapons Coding for Autocannon and Cannon have been implemented, but have no proper blocks or coding to work with right now.
These will appear later on through the Modular Multi-Weapons mod for all existing corps.

Update: 2 Sep, 2022 @ 6:54pm

Greatly reduced lag from internalized silos
Fixed exploit with fabricators and factories duplicating stored resources from Tech unloading

Update: 22 Aug, 2022 @ 3:35pm

Some minor changes to ModuleReinforced

Update: 22 Aug, 2022 @ 12:34am

Fixed Audio issue

Update: 21 Aug, 2022 @ 4:45pm

Fixed patching errors

Update: 21 Aug, 2022 @ 3:37pm

Pushed fix attempt on all broken projectile components

Update: 21 Aug, 2022 @ 2:46pm

Pushed fix attempt on ModuleItemFixedHolderBeam