Barotrauma

Barotrauma

Enhanced Armaments
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更新:2024 年 10 月 24 日 @ 下午 8:25

Fixed:

- Medics not having their team-specific items

- Pirate clothes are now properly identified

更新:2024 年 10 月 24 日 @ 下午 12:43

Fixed:

- Improper tag for PvP spawn.

更新:2024 年 10 月 23 日 @ 下午 5:16

Added:

- PvP Support & Faction-Based clothing changes
(Again, basically a prototype, suggest any changes.)

- A new breed of Security with intent for PvP usage.

Changed:

- Particle Accelerator Cannon no longer needs an absurd amount of weapons skill to not hurt yourself with.

更新:2024 年 10 月 23 日 @ 下午 12:39

Changed:

- New Weapon Perks, and variants for both Coalition and Separatists. These have not been formally tested, let us know if anything is weird.

- Nightclub Merchant now exists, letting your games be un-bricked.

更新:2024 年 10 月 19 日 @ 上午 11:01

Changed:

- Chemical weapons are now much more reliable, and range is better indicated with their smoke.

更新:2024 年 10 月 17 日 @ 下午 1:38

Changed:

- Machine Guns now have reduced/removed harm from misuse (Low Weapon Skill), since their gradual spreads already punish you enough if you can't spray.


- The following have been given Flashlight Slots;

  • Coalition/Renegade GPMGs
  • Suppressor Assault Rifle
  • Renegade Precision Assault Rifle
  • Prototype Heavy Machine Gun (Honorable mention, got a TacLight)

更新:2024 年 10 月 12 日 @ 上午 8:17

Fixed:

- HMG Magazines can now be stored in Universal Ammo cans.

更新:2024 年 10 月 10 日 @ 下午 1:13

Fixed:

- Some inconsistencies in crafting recipes, most notable being Combat Shotgun magazines.

更新:2024 年 10 月 6 日 @ 下午 5:36

Changed:

- New Sprites for the Vanguard Oppressor Assault Rifle and "Stormer" vintage.

- Renegade Diving suit now has focus on Gunfire, being weaker to monster interactions as a side effect.

更新:2024 年 10 月 4 日 @ 上午 7:34

Fixed:

- Autoinjectors are now no-longer able to be loaded into syringe guns.

- AI Melee ranges compensated (May be too close now, but better than too far.)

- ...If any more, I forgor.