Europa Universalis IV

Europa Universalis IV

Westeros Universalis: A Game of Thrones
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Actualización: 29 SEP a las 23:42

Update 3.0: Comeback Mode
A lot of minor adjustments have been made, too much to list them out I have lost track of what we've done. But I'll do my best to start logging everything from here on out.

Actualización: 22 MAY a las 20:50

Uploaded work-in-progress content. Mod is still very much unfinished, but some leftover changes and features from a little over a year ago have been introduced into the workshop version.

Actualización: 25 MAY 2024 a las 22:44
por Theo

1.37 Compatibility

Actualización: 29 MAR 2024 a las 20:27

Update 2.2.2:
Banditry Changes:

  • Banditry spawn/clear event no longer fires through on_actions
  • Added a small debuff modifier when Banditry becomes active
  • If you have at least one regiment in a province, Bandits cannot spawn in that province
  • Having at least one regiment in a province will prevent bandit events from firing (They can still expand to other provinces)
  • Drastically reduced costs to reduce banditry from events and from province action

Actualización: 25 FEB 2024 a las 11:54

Update 2.2.1:

  • Quartered AE from Vassalize Feudatory so the whole kingdom doesn't immediately gang up on you
  • Crownlands war declaration restrictions fixed

Actualización: 17 FEB 2024 a las 23:56

Update 2.2

Actualización: 2 DIC 2023 a las 4:09
por Vawser

Update 2.1

Actualización: 6 NOV 2023 a las 5:13
por Vawser

- Updated for compatibility with 1.36

Actualización: 8 OCT 2023 a las 14:51

- Bugfixes
- Updated to 1.35.6

Actualización: 6 JUN 2023 a las 15:03

Update 2.0.1

  • Added missing trade goods for manufactories
  • Non-Emperor reforms now work for the Kingdom
  • The "Revoke Noble Privileges" reform to vassalize the SK works as intended now
  • "Enlist a Lord Commander" runs through an event to generate a randomly named leader
  • Triggers for "Enlist a Lord Commander" changed to prevent infinite general exploit