Europa Universalis IV

Europa Universalis IV

Westeros Universalis: A Game of Thrones
Ergebnisse 1–10 von 142
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Update: 29. Sep. um 23:42

Update 3.0: Comeback Mode
A lot of minor adjustments have been made, too much to list them out I have lost track of what we've done. But I'll do my best to start logging everything from here on out.

Update: 22. Mai um 20:50

Uploaded work-in-progress content. Mod is still very much unfinished, but some leftover changes and features from a little over a year ago have been introduced into the workshop version.

Update: 25. Mai 2024 um 22:44
von Theo

1.37 Compatibility

Update: 29. Mrz. 2024 um 20:27

Update 2.2.2:
Banditry Changes:

  • Banditry spawn/clear event no longer fires through on_actions
  • Added a small debuff modifier when Banditry becomes active
  • If you have at least one regiment in a province, Bandits cannot spawn in that province
  • Having at least one regiment in a province will prevent bandit events from firing (They can still expand to other provinces)
  • Drastically reduced costs to reduce banditry from events and from province action

Update: 25. Feb. 2024 um 11:54

Update 2.2.1:

  • Quartered AE from Vassalize Feudatory so the whole kingdom doesn't immediately gang up on you
  • Crownlands war declaration restrictions fixed

Update: 17. Feb. 2024 um 23:56

Update 2.2

Update: 2. Dez. 2023 um 4:09
von Vawser

Update 2.1

Update: 6. Nov. 2023 um 5:13
von Vawser

- Updated for compatibility with 1.36

Update: 8. Okt. 2023 um 14:51

- Bugfixes
- Updated to 1.35.6

Update: 6. Jun. 2023 um 15:03

Update 2.0.1

  • Added missing trade goods for manufactories
  • Non-Emperor reforms now work for the Kingdom
  • The "Revoke Noble Privileges" reform to vassalize the SK works as intended now
  • "Enlist a Lord Commander" runs through an event to generate a randomly named leader
  • Triggers for "Enlist a Lord Commander" changed to prevent infinite general exploit