Europa Universalis IV

Europa Universalis IV

Westeros Universalis: A Game of Thrones
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更新于:9 月 29 日 下午 11:42

Update 3.0: Comeback Mode
A lot of minor adjustments have been made, too much to list them out I have lost track of what we've done. But I'll do my best to start logging everything from here on out.

更新于:5 月 22 日 下午 8:50

Uploaded work-in-progress content. Mod is still very much unfinished, but some leftover changes and features from a little over a year ago have been introduced into the workshop version.

更新于:2024 年 5 月 25 日 下午 10:44
作者:Theo

1.37 Compatibility

更新于:2024 年 3 月 29 日 下午 8:27

Update 2.2.2:
Banditry Changes:

  • Banditry spawn/clear event no longer fires through on_actions
  • Added a small debuff modifier when Banditry becomes active
  • If you have at least one regiment in a province, Bandits cannot spawn in that province
  • Having at least one regiment in a province will prevent bandit events from firing (They can still expand to other provinces)
  • Drastically reduced costs to reduce banditry from events and from province action

更新于:2024 年 2 月 25 日 上午 11:54

Update 2.2.1:

  • Quartered AE from Vassalize Feudatory so the whole kingdom doesn't immediately gang up on you
  • Crownlands war declaration restrictions fixed

更新于:2024 年 2 月 17 日 下午 11:56

Update 2.2

更新于:2023 年 12 月 2 日 上午 4:09
作者:Vawser

Update 2.1

更新于:2023 年 11 月 6 日 上午 5:13
作者:Vawser

- Updated for compatibility with 1.36

更新于:2023 年 10 月 8 日 下午 2:51

- Bugfixes
- Updated to 1.35.6

更新于:2023 年 6 月 6 日 下午 3:03

Update 2.0.1

  • Added missing trade goods for manufactories
  • Non-Emperor reforms now work for the Kingdom
  • The "Revoke Noble Privileges" reform to vassalize the SK works as intended now
  • "Enlist a Lord Commander" runs through an event to generate a randomly named leader
  • Triggers for "Enlist a Lord Commander" changed to prevent infinite general exploit