Arma 3
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
Näytetään 1–10 / 26
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Päivitys: 20.6.2023 klo 19.10

Päivitys: 15.5.2023 klo 14.34

Päivitys: 22.10.2022 klo 22.23

-Added compatibility with DCO unitscanner.
-various bugfixes. (this bicycle/spaceship needs a complete rebuild)

Päivitys: 2.8.2022 klo 20.47

small change to fn_moddedVehicleType.sqf

Päivitys: 5.6.2022 klo 0.01

set group reset default to false

Päivitys: 1.6.2022 klo 16.02

Changed function-tags to avoid compatibility issues, see github for complete overview

Päivitys: 1.6.2022 klo 9.18

1) Refactored all functions using the CFGfunctions library. (there is still a lot of cleanup needed, but this is a start on moving away from the spaghetti version earlier presented)

2) Renamed the CBA_Settings preInit EH name to avoid compatibility problems.

Päivitys: 11.4.2022 klo 12.14

Reverted to march 8th version in order to aviod conflict with zeus-mods. Hoping to have a fixed version of the latest iteration public by the 17th of april.

Päivitys: 8.4.2022 klo 6.14

Bugfixes:
Another zero-divisor error fixed, this time in relation to assessing push positions and cluster-positions (0 values being passed to the AVG function).
Added:
When excluding player-groups these groups will not change locality to server. (might help client zeuses)

Päivitys: 7.4.2022 klo 11.37

Attempting to fix undefined values