ARK: Survival Evolved

ARK: Survival Evolved

Kanga Medical
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Update: 7 Aug @ 3:39am

• Reduced the chances to become sick while offline
• Reduced the chance to get gastroenteritis
• Made the Alembic Table Tribe Locked
• Removed an unused option from the Alembic tables Radial Menu
• Stopped non tribe members from picking flowers from the herb planters or locking your flowers

Update: 31 Jul @ 5:21am

• Fixed engrams in the Primitive Mortar and Pastel from not crafting in some instances
• Added the Primitive Mortar and Pastel Engrams into the Advanced version (In addition to the existing advanced ones)
• Fixed the missing Water Jar from the glass makers table.

Update: 29 Jul @ 5:22am

• Fixed an issue where the herb plants stopped spawning

Update: 24 Jul @ 3:47am

• Fixed an issue where using candles in the Diagnostic Station if Kanga Husbandry was in stalled did not work.

Update: 23 Jul @ 8:22am

• Fixed an issue where graves could not be placed in some instances.

Update: 22 Jul @ 7:17am

• Fixed some missing engrams
• Fixed a unintentional dependence on Kanga Blacksmith

Update: 22 Jul @ 5:25am

• Fixed a bug where the Primitive Bandage and Primitive Aid Kit could not be crafted
• Fixed the Glass Table so it can be crafted in the Players Inventory
• Fixed the Spark powder, Cementing Paste, Clay and Preserving Salt so they can be crafted in the Kanga Mortar and Pastel

Update: 19 Jul @ 1:30am

• Now fully uses the core library as it should
• Added Alchemy
• Added Glass Making
• Fixed the diagnostics of Vanilla Swamp Fever
• Renamed Swamp Disease to Bog Disease to reduce confusion with vanilla Swamp Fever
• Can now create Absorbent Substrate, Sulfur, gunpowder and propellant on the Alchemy table
• Fixed a number of duplicate items on the alembic table that should not have been there
• Renamed Personal Diagnostic Station to just Diagnostic Station
• Added primitive versions of the Narcotics, Stimulant, bug repellent and antidote
• Added a primitive Mortar and pastel
• Added an Advanced Mortar and pastel
• Removed the spoil timer from the advance Kanga version of the lesser antidote
• Fixed the Skeleton so it can be picked up again
• Fixed an XP exploit on the Medical Cot
• Fixed a missing resource from the crafting of the Healing Vile
• Fixed a bug where the recover buff was lost on fast travel
• Added the Alchemy Tools Set
• Added the Dye making to Alchemy
• Added the dye making tool set
• Split the Cures into engrams with ranges of Low, Medium and High

Update: 22 Jun, 2023 @ 3:53am

• Fixed an unintended dependency on Kanga Husbandry

Update: 21 Jun, 2023 @ 5:02am

• Fixed a Grave Replication Bug
• Fixed the Herb planter where plants would go missing in single player
• Fixed the Alembic Table from crashing when demolishing or being damaged.
• Stopped Graves from being placed on Rafts and Platform saddles
• Added the New Smelling Salts
• Added the New Medical Compendium
• Stopped the player getting sick or needing sleep while in Creative Mode
• Made it so the Graves prioritise the the better graves over the primitive
• Updated the Pain Killer so it uses the Ground Hemp from Husbandry if installed
• Added Poison Baits for killing Peggos and other dinos (or the player)
• Added the Internal Wounds Medical Syrup and Organ Booster crafting liquid
• Made the Daeodon Healing blood 10x more spoil timer
• Added the New Blood Vial, a way to indefinitely store the Healing Blood if needed.
• Fixed a bug with a name clash on the Medical Kit
• Fixed the Swamp Disease Cure icon being wrong.
• Reduced how common the common cold is.