XCOM 2
A Requiem For Man: Praetorians Standalone
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Uppdatering: 20 jul, 2024 @ 1:14

Small tweaks to Long War Spawning

Uppdatering: 19 apr, 2024 @ 20:46

Long War Rules Integration - Praetorian Sectopods are properly restricted to Mission-types that allow Sectopod spawning when playing in Long War of The Chosen

Uppdatering: 18 apr, 2024 @ 6:38

Small balance patch after a long time - Praetorians Spawned via the Praetorian Beacon obtained via Grim Horizons will have the spawned Praetorians scamper on the first turn instead of gaining a turn to act immediately.

Uppdatering: 19 dec, 2023 @ 23:08

Tweaks for better compatibility with various modlists.

Uppdatering: 16 dec, 2023 @ 23:31

Small adjustment to hopefully address lategame spawning weirdness in LWOTC

Uppdatering: 16 dec, 2023 @ 13:22

Added new hack rewards and patched to address broken compatibility with LWOTC's Full Override

Uppdatering: 2 nov, 2023 @ 13:15

Further LWOTC Spawning Rate Tweaks

Uppdatering: 2 nov, 2023 @ 11:02

Tweaked LWOTC Praetorian spawning rates to be a little more forgiving at earlier Force Levels

Uppdatering: 15 okt, 2023 @ 21:31

Added support for Long War of The Chosen

Uppdatering: 3 aug, 2023 @ 12:59

Update to address buggy hack rewards on Praetoripods