XCOM 2
A Requiem For Man: Praetorians Standalone
Näytetään 1–10 / 23
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Päivitys: 20.7.2024 klo 1.14
tekijältä ReshiKillim

Small tweaks to Long War Spawning

Päivitys: 19.4.2024 klo 20.46
tekijältä ReshiKillim

Long War Rules Integration - Praetorian Sectopods are properly restricted to Mission-types that allow Sectopod spawning when playing in Long War of The Chosen

Päivitys: 18.4.2024 klo 6.38
tekijältä ReshiKillim

Small balance patch after a long time - Praetorians Spawned via the Praetorian Beacon obtained via Grim Horizons will have the spawned Praetorians scamper on the first turn instead of gaining a turn to act immediately.

Päivitys: 19.12.2023 klo 23.08
tekijältä ReshiKillim

Tweaks for better compatibility with various modlists.

Päivitys: 16.12.2023 klo 23.31
tekijältä ReshiKillim

Small adjustment to hopefully address lategame spawning weirdness in LWOTC

Päivitys: 16.12.2023 klo 13.22
tekijältä ReshiKillim

Added new hack rewards and patched to address broken compatibility with LWOTC's Full Override

Päivitys: 2.11.2023 klo 13.15
tekijältä ReshiKillim

Further LWOTC Spawning Rate Tweaks

Päivitys: 2.11.2023 klo 11.02
tekijältä ReshiKillim

Tweaked LWOTC Praetorian spawning rates to be a little more forgiving at earlier Force Levels

Päivitys: 15.10.2023 klo 21.31

Added support for Long War of The Chosen

Päivitys: 3.8.2023 klo 12.59

Update to address buggy hack rewards on Praetoripods