Insurgency

Insurgency

The Co-Op Experience | TCE v4.5
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Opdatering: 8. dec. 2022 kl. 1:11

- Changes to Co-Op Gamemodes including Hunt:
To accomodate players playing solo (Which includes me lmao) I have to increase the carry limit for throwables.
* Flashbang Increased to 8 Max Carry (Starting at 3 Flashbangs per Slot)
* M67 Fragmentation Increased to 6 Max Carry (Starting at 2 Frags per Slot)
* M18 Smoke Increased to 10 Max Carry (Starting at 3 Smokes per Slot)
* ANM14 Incendiary increased to 5 Max Carry (Starting at 2 Incendiaries per Slot)
* HE/Smoke from Launchers still caps at 9, but now starts at 3 on the First Slot.
- Changes to the Extra Ordnance stats for the Following Co-Op Only Gear:
* Mag Pouches 02: -/1/- Extra Ordnance.
* Mag Pouches 03: 1/2/3 Extra Ordnance.
* Recon Rig 02: 1/1/1 Extra Ordnance.
* Light Rig 02: 1/1/- Extra Ordnance.
* Light Rig 03: 1/1/3 Extra Ordnance.
* Heavy Rig 03: 1/1/2 Extra Ordnance.
* Standard Rig 02: 2/2/- Extra Ordnance.
* Standard Rig 03: 2/2/3 Extra Ordnance.
* Grenadiers Pouch: 6/2/3 Extra Ordnance.
- Changes to the Stats on the Backpacks:
* Camelbak: +15 Carry Weight. +2 Extra Secondary Mags.
* Camelbak with Pouch: +25 Carry Weight. +4 Extra Secondary Mags.
* Standard Backpack: +55 Carry Weight, +1 Primary Slot, +2 Extra Secondary Mags, 1/1/2 Extra Ordnance.
* Large Backpack: +65 Carry Weight, +1 Primary Slot, +3 Extra Primary Mags, +2 Extra Secondary Mags, 1/1/4 Extra Ordnance.
- Changed all Tier 3 Rigs to give an extra Secondary Slot.
- Locked some secondary weapons to the First Secondary Slot.
- Price Change for the Rigs/Backpacks:
* Recon Rig 01 from 1 to 0.
* Recon Rig 02 from 2 to 1. (This is so it is much cheaper for Recon/Sniper/Marksman to acquire an extra Secondary Slot than other classes.)
* Standard Backpack from 3 to 5.
* Large Backpack from 4 to 6.
Note: The Grenadiers Pouch still carry the most number of HE/Smoke Munitions for the M203, and would also carry the most Throwables, easily even without a Backpack.
- Changed some Insurgent Rigs stats though it doesn't matter much.
- Buffed .50BMG Stats for Co-Op Gamemodes including Hunt.
- Added Tomahawk Axe for Breacher, Demolitions, Grenadier. More range than a knife, significantly more damage.
- Added D-Evo for HK417.
- Added Comp M5 for HK417.

Opdatering: 5. dec. 2022 kl. 23:29

Fixed AN/PVS-4 not in Designated Marksman in Default Theater

Opdatering: 5. dec. 2022 kl. 22:39

- Elite Theater Changes to accomodate the Backpack Buffs.

Opdatering: 5. dec. 2022 kl. 21:08

- Added Quick Reload Upgrades
* Quick Reload: Increases Reload Speed by 20%
* Tactical Reload: If applicable, drops a whole mag to feed another. Increases Reload Speed by 35%
* Rack and Load: A well-maintained racker replacing your stock one to increase pump speed by 20%. Increases Reload Speed by 35%
Note: Some of them takes the Stock Slot, while some takes the Magazine Slot. They also affect Launchers.
- Re-worked the following Loadout Upgrades:
* Recon Rig 01: +4 Secondary Mags, +1 Ordnance Slots, +1 Secondary Weapon Slot.
* Recon Rig 02: +2 Primary Mags, +6 Secondary Mags, +2 Ordnance Slots, +1 Secondary Weapon Slot +2 Extra Secondary Mags.
* Grenadier's Pouch: +3 Primary Mags, +2 Secondary Mags, +2 Ordnance Slot, +6 Extra Ordnance. +9 M203/GP-25 Max Carry
* Standard Backpack: +55 Carry Weight, +1 Primary Slot.
* Heavy Backpack: +65 Carry Weight, +1 Primary Slot, +2 Extra Primary Mags.
- Added AN/PVS-4 for Recon/Marksman/Sniper in Co-Op Gamemodes. (Nighttime Only)
- Added Trigger Assembly for Sniper Class in Co-Op Gamemodes.
* Allows Full Auto for Select Secondary Weapons.
Note: These Changes or Additions are what I've seen fitting for the mod, as the addition of the Juggernauts and Bot Loadout Overhauls made it hard to even finish a single Checkpoint Mode.
The class special rigs also forces the player to play their role.
- Removed Dynamic Audio Overhaul to make it an Add-on instead.
This is to prevent crashes and make it an optional to use DAO at your own risk.
- Theater Cleanups

Opdatering: 11. okt. 2022 kl. 2:53

Yet another bug fix, thanks to Akaris

Opdatering: 5. okt. 2022 kl. 20:46

- Fixed bullet flybys, ricochet, whizzes, spamming errors in the console when being shot at. (Thanks to Akaris)

Opdatering: 10. sep. 2022 kl. 2:48

- Temporarily Removed HK416c(Bugged!) for Recon/Marksman Classes and Replaced it with MPM9.
- Loadout Tweaks.
- Removed MPM9 for Sniper Class.
- Removed some leftover unused models.
- Added Grenadier's Pouches

Opdatering: 8. sep. 2022 kl. 23:37

- Removed the edited NWI Playlists, making this an add-on instead.

Opdatering: 6. sep. 2022 kl. 7:35

- Fixed Security Breacher not having Suppressor in Hunt Gamemode.
- Fixed Vomz Pilad not having World Model.

Opdatering: 4. sep. 2022 kl. 9:21

Optic_Mk6 w_model hotfix