Teardown
Gasoline Flamethrower
Mostrando 11-20 de 29 aportaciones
< 1  2  3 >
Actualización: 6 FEB 2022 a las 15:59

feature: the knob now rotates around its center
feature: update particle effects
fix: reduce velocity and increase lifetime for better particle effects
fix: replace spherecast with raycast to reduce impact and increase max length (may lead to burning even though no particles came close, possible fixes are wip)

Actualización: 5 FEB 2022 a las 7:08

feature: add emissiveness to the fire starter
feature: improve flame sampling implementation
fix: simulated flames not spreading when close to wall

Actualización: 4 FEB 2022 a las 22:16

feature: add options menu

Actualización: 4 FEB 2022 a las 20:13

feature: adjust fire limit to basically only despawn fire because of performance reasons
multiple smaller fixes

Actualización: 4 FEB 2022 a las 18:28

feature: add ability to adjust nozzle
feature: improve particle behaviour
fix: play end sound when ammo is empty
fix: improve centering of different parts of the tool

Actualización: 4 FEB 2022 a las 10:26

feature: rework flame system to allow for future expansion
feature: rework particle generator to allow for future expansion
fix: improve accuracy of flames particles and simulated flames
fix: improve accuracy of nozzle and starter flame

Actualización: 3 FEB 2022 a las 11:32

feature: improve flame particles
fix: adjust sound to match volume of official mods (minigun and laser gun)
fix: don't apply movement velocity to flames
refactor: further improve code structure, abstract behaviour into classes
wip: started work on adjustable nozzle

Actualización: 3 FEB 2022 a las 5:56

feature: add ammo implemenation for campaign mode
fix: make flames framerate independent

Actualización: 2 FEB 2022 a las 13:28

fix: prevent flames from travelling through tight fences
refactor: improve code structure

Actualización: 2 FEB 2022 a las 13:06

feature: update model
feature: add nozzle flame
fix: smaller bug fixes and improvements