Teardown
Gasoline Flamethrower
Se afișează 11-20 din 29 intrări
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Actualizare: 6 febr. 2022 @ 15:59

feature: the knob now rotates around its center
feature: update particle effects
fix: reduce velocity and increase lifetime for better particle effects
fix: replace spherecast with raycast to reduce impact and increase max length (may lead to burning even though no particles came close, possible fixes are wip)

Actualizare: 5 febr. 2022 @ 7:08

feature: add emissiveness to the fire starter
feature: improve flame sampling implementation
fix: simulated flames not spreading when close to wall

Actualizare: 4 febr. 2022 @ 22:16

feature: add options menu

Actualizare: 4 febr. 2022 @ 20:13

feature: adjust fire limit to basically only despawn fire because of performance reasons
multiple smaller fixes

Actualizare: 4 febr. 2022 @ 18:28

feature: add ability to adjust nozzle
feature: improve particle behaviour
fix: play end sound when ammo is empty
fix: improve centering of different parts of the tool

Actualizare: 4 febr. 2022 @ 10:26

feature: rework flame system to allow for future expansion
feature: rework particle generator to allow for future expansion
fix: improve accuracy of flames particles and simulated flames
fix: improve accuracy of nozzle and starter flame

Actualizare: 3 febr. 2022 @ 11:32

feature: improve flame particles
fix: adjust sound to match volume of official mods (minigun and laser gun)
fix: don't apply movement velocity to flames
refactor: further improve code structure, abstract behaviour into classes
wip: started work on adjustable nozzle

Actualizare: 3 febr. 2022 @ 5:56

feature: add ammo implemenation for campaign mode
fix: make flames framerate independent

Actualizare: 2 febr. 2022 @ 13:28

fix: prevent flames from travelling through tight fences
refactor: improve code structure

Actualizare: 2 febr. 2022 @ 13:06

feature: update model
feature: add nozzle flame
fix: smaller bug fixes and improvements