Forts
Funny Beams
Showing 1-10 of 37 entries
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Update: 11 May, 2023 @ 6:20pm

nvm

Update: 5 May, 2023 @ 2:08pm

aa

Update: 5 May, 2023 @ 11:35am

had to go further back

Update: 4 May, 2023 @ 8:58pm

needed some stuff from v1.2.2

Update: 14 Sep, 2022 @ 10:49am

hotfix: whole mod no longer breaks if high seas is enabled

Update: 14 Sep, 2022 @ 9:16am

investigating high seas error: attempt at fixing #2, seems to have worked, re-adding applymod

Update: 14 Sep, 2022 @ 9:13am

investigating high seas error: found offending value, checking if correct

Update: 13 Sep, 2022 @ 11:21pm

investigating high seas error: removed applymod

Update: 6 Sep, 2022 @ 12:05pm

v1.2.2
flakbeam now bursts into flak-flak when destroyed, could be useful as instant anti-air
upgraded support for Forts but Random Devices Appear Randomly, just easier to understand by scripters

Update: 15 Aug, 2022 @ 11:08am

v1.2.1a
forgot to re-enable projectile cloning