Arma 3
Death Around You
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Update: 15 May, 2022 @ 8:15am

Update: 10 May, 2022 @ 2:17pm

- Improved melee system: added PhysX impact on zombies.
- Updated some ranged weapon hits on zombies with more complex PhysX effect.
- Knocked down zombies can no longer attack players.
- Folded bikes can now be found in loot in cities and villages. Bike can be unfoulded via double click in character's inventory. Requires a lot of space in backpack. Bikes will automatically fold after you quit them.
- Fixed bugs which made bikes dangerous and almost unusable and due to weird collisions.
- Scavengers now spawn with folded bike in their backpack.
- Zombie attacks will throw player out of his bike and quadbike.
- Increased dog's maximum health.
- New, better character spawns around the map.
- New secret loot locations.

Update: 4 May, 2022 @ 3:24pm

Fixed: At maximum points, players were not always getting progression on undead class.

Update: 3 May, 2022 @ 2:57pm

- All death reasons are now correctly displayed after perfoming "study body" action.
- Taking control point attracts zombies around you. Make sure to clear location first.
- Some control points now have defensive turrets making them harder to contest.
- New loot locations, vehicle and plane spawns around the map.
- Increased Scout backpack capacity
- Loot balance: more diverse and more items overall.

Update: 28 Apr, 2022 @ 3:03pm

Update: 28 Apr, 2022 @ 1:37pm

- Fixed all reported/known bugs
- Rebalanced and fixed zombie spawns
- Improved Ranger level 2 skin
- Slightly increased holstered weapon sprinting speed of all classes.
- Rebalanced increased hunter's reward for burning regions (higher the online - higher the reward)
- Increased duration of Hunter's Cannibalism perk.
- Planes now spawn fully repaired with full fuel.
- Undead:undeadLogo: class now has it's own faction chat
- Removed self-surgery action from menu. Surgery will automaticly apply with self-bandage hotkey button (if it's required).

Now, with stable build, focusing on new features

Update: 23 Apr, 2022 @ 10:04am

- Added Barret M107. Anti-material gun, great versus all kinds of vehicles. Weaker vs humans due to low accuracy as a result of bullet aerodynamics.
- Crossbow TranQ Bolts now emit sleeping gas which puts enemies to sleep for a short period of time.
- Fixed all bugs associated with damage registration: in some specific cases players could have not got points for kills, e.t.c.
- Added new point of interest on the map.
- Improved zombies spawn logic.
- Improved dogs following behaviour.
- Hunter speed perk now applies at level 2 and upgrades at higher levels.
- Increased maximum view distance.

Update: 23 Apr, 2022 @ 9:16am

Update: 21 Apr, 2022 @ 12:00pm

- Improved and increased attack speed of all melee weapons
- Dogs now properly deal damage to Undead class
- Reduced zombies and Undead attack damage
- Reduced Undead regeneration speed
- Undead leap now upgrades with level (higher level - more charges)

Update: 20 Apr, 2022 @ 3:17pm

- Reworked Undead class:
> - Undeads now need only 500/1500/3000 points to reach level 2/3/4 accordingly. (1/3/6 kills in a row on average).
> - Undeads score 100 points for kills and 400 points for Harvesting Remains.
> - Undeads lose 400/500/1500/2500 points on death at levels 1/2/3/4 accordingly.
> - Players cannot respawn as Undead if they go negative points on it.
> - All players score additional points on their Undead class for each kill they got on any other class.
> - Class progression points gained in excess to their maximum amount (12000) are now transfered to Undead class

- Fixed turrets not dealing damage
- Reduced zombie damage
- Fixed IED not dealing damage in some cases
- Increased melee damage vs Undead class
- Updated map with several new objects/changes
- Rebalanced zombie spawns. Significantly less zombies in player spawn areas and cities. More zombies at Military bases.