Arma 3
Death Around You
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Update: 7 Feb, 2022 @ 10:12am

Update: 7 Feb, 2022 @ 10:03am

Update: 7 Feb, 2022 @ 9:31am

- Migration to new customized Malden terrain.
- Significantly improved Region Control system.
- Havens are now free to lock. Haven and world construction requires less materials.
- Traitors, Level 1& level 2 classes now spawn with haven blueprint.
- Fixed haven fuel and water barrels.

Update: 5 Feb, 2022 @ 12:38pm

Preparations for migration to Malden terrain

Update: 18 Jan, 2022 @ 7:05am

- New ambient sounds
- Made nighttime shorter , evenings longer.
- Fixed: Items could sometimes disappear if put in inaproppriate haven storage
- Potential fix: Parked vehicles could sometimes be destroyed after server restart. (Don't park your vehicles in water!)
- Fixed: Wooden bridge going to Modergat

New cool features coming in next update!

Update: 16 Jan, 2022 @ 12:14am

- Added cooldown to knockout effect: players can't be knocked out twice within short time interval (10-15s).
- Reinforced havens won't be destroyed immediately after blowing them up. Instead they will lose 1 reinforcement level and stay damaged. You can continue to blow up haven until it loses all reinforcement charges. (in testing)
- Fixed: Airdrops could sometimes be destroyed due to fall damage and collisions.
- Fixed: Traps/Mines were not saving after restart if put via action menu.
- Fixed: Bear traps were not working if put via double-click. (Bear-traps still have "safe-time" window interval of about 2 minutes when they won't inflict damage)
- Increased armor for all lockable Tanoa buildings.
- Potential perfomance improvements and minor bugfixes

Update: 15 Jan, 2022 @ 3:41am

- Fixed drawbridges
- Minoe improvements of hunter level 2 and level 3 skins

Update: 12 Jan, 2022 @ 9:19pm

Perfomance optimization
Minor bugfixes
Loot balance

Update: 11 Jan, 2022 @ 3:39pm

Hotfix

Update: 11 Jan, 2022 @ 2:52pm

- New Keybinds support
- Adrenaline can now be used via hotkey
- Perfomance optimization