Left 4 Dead 2
Jacketless Nick
Εμφάνιση 1-9 από 9 καταχωρίσεις
Ενημέρωση: 12 Μαϊ 2024 στις 10:44
από Despair

-added incap and lobby icon courtesy of Cuba
-adjusted strength of AO on forearm pits
-added retex dir to first person arms

Ενημέρωση: 1 Νοε 2023 στις 20:20
από Despair

-shifted uv for Nick's left arm (sorry retexture bros)
-baked new normals/ao for the sleeves
-tweaked rigging and retriangulated mesh around front armpits
-reshaped shirt to better fit Nick's assumed bodyshape under his suit jacket
-possibly more

Ενημέρωση: 21 Μαρ 2022 στις 20:18

-redid cap between pants and new shirt, looks way better (less noticable)
-fixed buttons on shirt being blue. (not sure if this was actually a problem that was ever published)

Ενημέρωση: 11 Μαρ 2022 στις 7:28

-adjusted length and uv's of Nick's collar, mostly around the back, so that it has a uniform length all the way around, and isn't strangely shorter at the back.
-fixed Nick's original model being visible in his glow (when he was behind a wall obviously and) when you were far enough from him so that his LOD effects would kick in.
-additional textures adjustements, tweaks and improvments to Nick's shirt basetex and bumpmap.
-adjusted holster jiggle to match Zoey's holster jiggle.

Ενημέρωση: 31 Ιαν 2022 στις 1:51

-undid dmxeyelids, reverted to og vta based eyelids (there were no equivelent dmx morphs for the vta eyelid shapes)

Ενημέρωση: 17 Ιαν 2022 στις 22:41

-restored jiggly attachments

Ενημέρωση: 13 Ιαν 2022 στις 20:40

-now includes uncompressed undershirt basetex and bumpmap
-now includes edited, uncompressed gambler_body texture - AO cast by jacket removed from pants and belt (where appropriate)
-added \gambler\retex texture directory
-tweaked wrist rigging (I think) and collar rigging
-restored wrinkles

Ενημέρωση: 3 Ιαν 2022 στις 6:30

-added custom gambler_body texture with AO being cast by suit jacket removed from the pants and belt
-modified wrist, ulna and hand rigging on right hand and sleeve
-added additional wrist and ulna helper triggers for Idle_Calm_Guitar (+ 88th Frame) and Idle_Standing_Guitar

Ενημέρωση: 31 Δεκ 2021 στις 23:52