Natural Selection 2

Natural Selection 2

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Uppdatering: 22 jan, 2015 @ 11:15

Fixed some issues with how switching modes (on and off ) were handled causing that some players kept their abilities.

Uppdatering: 13 sep, 2014 @ 15:12

Fixed that armor, weapon and other upgrades of the config were not properly applied.
Also fixed the guis showing abilities correctly as unlocked.

Uppdatering: 4 sep, 2014 @ 14:33

Uppdatering: 25 jul, 2014 @ 13:57

Added support for the Modular-Exo Mod

Uppdatering: 20 jul, 2014 @ 8:13

- Added Config Value "AllowCommanding"
By default true, if fales the Commanders can't do anything at pregame like it is normally while pregame in vanilla

Uppdatering: 15 jul, 2014 @ 2:13

Uppdatering: 9 jul, 2014 @ 12:07

Fixed issue "Object doesn't exist anymore"

Uppdatering: 6 jul, 2014 @ 4:06

Fixed issues with mvm.
Fixed some other smaller code issues.

Uppdatering: 24 jun, 2014 @ 7:27

Fixed that Railgun Exo wasn't disabled

Uppdatering: 22 jun, 2014 @ 10:25