Natural Selection 2

Natural Selection 2

Deleted
Showing 11-20 of 37 entries
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Update: 22 Jan, 2015 @ 11:15am

Fixed some issues with how switching modes (on and off ) were handled causing that some players kept their abilities.

Update: 13 Sep, 2014 @ 3:12pm

Fixed that armor, weapon and other upgrades of the config were not properly applied.
Also fixed the guis showing abilities correctly as unlocked.

Update: 4 Sep, 2014 @ 2:33pm

Update: 25 Jul, 2014 @ 1:57pm

Added support for the Modular-Exo Mod

Update: 20 Jul, 2014 @ 8:13am

- Added Config Value "AllowCommanding"
By default true, if fales the Commanders can't do anything at pregame like it is normally while pregame in vanilla

Update: 15 Jul, 2014 @ 2:13am

Update: 9 Jul, 2014 @ 12:07pm

Fixed issue "Object doesn't exist anymore"

Update: 6 Jul, 2014 @ 4:06am

Fixed issues with mvm.
Fixed some other smaller code issues.

Update: 24 Jun, 2014 @ 7:27am

Fixed that Railgun Exo wasn't disabled

Update: 22 Jun, 2014 @ 10:25am