RimWorld

RimWorld

Ideology Development+
Näytetään 1–10 / 11
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Päivitys: 13.6. klo 6.04

Added support for RimWorld 1.6

Päivitys: 19.7.2024 klo 13.47

- New feature: Make any ideoligion fluid, even those of other factions! Just click "Make Fluid" button in the ideoligion's details.
- Added mod icon

Päivitys: 15.3.2024 klo 13.11

- Updated for RimWorld 1.5 (beta)
- Added settings for base cost increase per believer and per faction (other than the player's)
- Added the setting to disable the offer to make ideology fluid (if you don't want it yet for some reason)
- Added patch for Vanilla Vehicles Extended
- Fixed freeze in VFE Tribals

Päivitys: 28.6.2023 klo 11.28

- Improved support for rituals, relics and other such special precepts; costs of adding, removing or changing them should now be more sensible
- Rebalanced some precepts' costs
- Refactored some code and patches for better performance and forward compatibility

Päivitys: 27.11.2022 klo 0.53

Fixed a bug where ritual dev points weren't awarded if current dev points were exactly equal to base reform cost

Päivitys: 26.11.2022 klo 0.37

- Added full support for new Biotech precepts
- You can now set development points multiplier with 50% precision. Note that they are still rounded to the nearest integer.
- Added Debug Mode setting for more verbose logging (required if you report bugs)
- Added error log message if Ideology DLC is not installed (why would you need this mod then anyway?)
- Removed Harmony log generation in dev mode

Päivitys: 13.10.2022 klo 5.16

- Updated for RimWorld 1.4
- Improved tooltips for changed precepts

Päivitys: 14.12.2021 klo 22.49

- Fixed missing Slavery_Horrible precept
- Fixed NRE when opening settings from main menu

Päivitys: 8.12.2021 klo 6.51

Version 1.1

Added Surprise Precepts Mode (see description and mod settings)

Päivitys: 7.12.2021 klo 7.57

Version 1.0