XCOM 2
Proficiency Plugin: The MOCX Initiative
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Aggiornamento: 1 set 2022, 14:50

Try 2 for cleaning up class icon issues

Aggiornamento: 1 set 2022, 14:42

Try to fix broken class icons

Aggiornamento: 5 lug 2022, 13:03

Hopefully fixed AP gain issues.

Aggiornamento: 26 giu 2022, 9:07

Compiled against the June 25, 2022 update to MOCX to prevent issues.

Aggiornamento: 26 feb 2022, 23:42

Fixed bug with Dark Psi Agent config so they now gain AP per level.

Aggiornamento: 7 feb 2022, 22:20

Rebranded the classes awarded from capturing MOCX units so that they have a fancier class icon to stand out better and a name that will not clash with base game classes. Was originally designed as a "replacement" for base game classes when using only Proficiency class pack, it only caused confusion, so all hybrid base classes are now rebranded as Dark Base Classes.

Aggiornamento: 29 dic 2021, 0:38

For realsies fix broken config for Sharpshooter class

Aggiornamento: 23 dic 2021, 3:13

Fixed a bug in the class config for the Sharpshooter.

Aggiornamento: 12 dic 2021, 18:58

Natively converts the Dark SMG to be a Bullpup instead of requiring Weapon & Item Overhaul. Also configured to play nice with WIO.

Aggiornamento: 9 dic 2021, 20:36

Reworked to align with Dec 7, 2021 update to MOCX which makes this purely config driven now. Also swapped out the Sharpshooter icon to keep it from being too close to the Marksman icon.