XCOM 2
Proficiency Plugin: The MOCX Initiative
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Update: 1 sep 2022 om 14:50

Try 2 for cleaning up class icon issues

Update: 1 sep 2022 om 14:42

Try to fix broken class icons

Update: 5 jul 2022 om 13:03

Hopefully fixed AP gain issues.

Update: 26 jun 2022 om 9:07

Compiled against the June 25, 2022 update to MOCX to prevent issues.

Update: 26 feb 2022 om 23:42

Fixed bug with Dark Psi Agent config so they now gain AP per level.

Update: 7 feb 2022 om 22:20

Rebranded the classes awarded from capturing MOCX units so that they have a fancier class icon to stand out better and a name that will not clash with base game classes. Was originally designed as a "replacement" for base game classes when using only Proficiency class pack, it only caused confusion, so all hybrid base classes are now rebranded as Dark Base Classes.

Update: 29 dec 2021 om 0:38

For realsies fix broken config for Sharpshooter class

Update: 23 dec 2021 om 3:13

Fixed a bug in the class config for the Sharpshooter.

Update: 12 dec 2021 om 18:58

Natively converts the Dark SMG to be a Bullpup instead of requiring Weapon & Item Overhaul. Also configured to play nice with WIO.

Update: 9 dec 2021 om 20:36

Reworked to align with Dec 7, 2021 update to MOCX which makes this purely config driven now. Also swapped out the Sharpshooter icon to keep it from being too close to the Marksman icon.