Project Zomboid

Project Zomboid

ra's Professions
Hiển thị 1-10 trong 21 mục
< 1  2  3 >
Cập nhật: 31 Thg10 @ 10:08am
bởi razab

version 1.4.5: only applies to B42: fixed profession icons sometimes not shown in-game after loading a game; fixed sometimes not possible to change to a modded professions in-game when playing in debug mode

Cập nhật: 28 Thg10 @ 2:04pm
bởi razab

version 1.4.4: changed icon for retired profession; changes in B42: fixed sometimes not being able to select a modded profession when creating a new character in an already existing save game; fixed zombies sometimes not removed from starter house; fixed 2 spawn locations in Echo Creek (i.e. fixed player sometimes spawning in walls, nothing game-breaking but a small visual glitch); added Korean translation (thanks to various steam users for contributing translations!)

Cập nhật: 2 Thg09 @ 9:48am
bởi razab

version 1.4.3: changed icons for botanist and delivery driver; in b42: fixed error when digging holes


About the icon changes: Update should be fully save game compatible but if you play botanist or delivery driver, their in-game profession icon might have disappeared. The icons will be back in your next run with a new character.

Cập nhật: 28 Thg08 @ 3:27pm
bởi razab

version 1.4.2: only in B42: made the decal button visible during character creation (required some small re-arragnement of texture and colot buttons to make it work); a few changes to profession clothing; changed body location of some clothing so that they behave correctly and can properly be worn together with other clothes (affects short sleeve police and ranger shirts and crop tops)

Cập nhật: 25 Thg08 @ 2:59am
bởi razab

hotfix: forgot to add a certain txt file to the mod folder (irrelevant for gameplay) -> fixed

Cập nhật: 25 Thg08 @ 2:29am
bởi razab

version 1.4.1: new icons for some professions; changes in b42: fixed sandbox option "overhaul vanilla profession"; fixed compatibility with other professions mods (in some cases, unchecking the sandbox option "overhaul vanilla professions" might be required to avoid mods changing vanilla professions behave in an inconsistent way; shouldn't result in technical issues though); fixed a small issue in the random character dress-up during character customisation; fixed spawning in dark rooms without light (can still happen when power shutoff); better removal of zombies in spawn house; tried to make it so that spawn houses are never randomized (i.e. not burnt, not barricaded...) but not 100% sure whether it works due to randomization, requires more testing


Note: Update should be fully save game compatible but it is possible that in your current run, the profession icon won't be shown in your character info screen. (This is because I changed some icons.) The icon will be back in your next run!

Cập nhật: 19 Thg08 @ 5:32pm
bởi razab

version 1.4: better organization of the lua code; updated the mod to B42; in B42: new profession "Artist"; some rebalancing of the professions given the new balancing of the vanilla traits; deleted modded "Tailor" profession since it is now part of vanilla; new clothing options and starting items for several professions; added spawn points for Echo Creek; new spawn system: characters are now manually teleported to their starting point (advantages: no new map folders required, better compatibility with the upcoming b42 multiplayer); added some sandbox option; special trait for architect: better durability for crafted doors and walls

Cập nhật: 24 Thg03, 2023 @ 8:25pm

Mini fix: introduced a wrong spawn point for the delivery driver in the last update -> fixed

Cập nhật: 24 Thg03, 2023 @ 5:19pm

- version 1.3: added new profession: Retired; small visual improvements for some of the icons; excluded botanist from taking the illiterate trait

Cập nhật: 12 Thg03, 2023 @ 11:05am

- version 1.2.3: fixed typo in display name of a shirt