Cities: Skylines

Cities: Skylines

Adaptive Networks (AN) V3.18 (STABLE)
Showing 71-80 of 81 entries
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Update: 8 Jan, 2022 @ 4:48am

bugfix: lane arrow flags only check strict transitions.

Update: 3 Jan, 2022 @ 10:31am

rename AR -> AN

refresh roads after loading AN script
warn about duplciate assembly name
compatible with Network Detective V1.0.6+

Update: 28 Dec, 2021 @ 2:23pm

fixed: displaying custom flag names

fixed: avoid quay road crash on linux
fixed: compatible with latest TMPE master

Update: 12 Dec, 2021 @ 5:13am

fixed loading custom lane flag names into asset editor
fixed saving lane custom flag names
more hints

Update: 10 Dec, 2021 @ 8:40am

bug fix: typo in NS interface

Update: 10 Dec, 2021 @ 2:19am

* bend is teated as segment
* new HasUnbrokenMedian flag: The continues junction median mod does not hide DC nodes originating from this segment end (if any). useful to hide unnecessary no-uturn, no-far-turn props which is no longer necessary if there is a median barrier preventing these actions.

Update: 9 Dec, 2021 @ 1:50am

fixed expression deserialization

Update: 7 Dec, 2021 @ 9:15am

expression improvement

Update: 7 Dec, 2021 @ 9:08am

expressions

Update: 3 Dec, 2021 @ 1:13pm

lane flags on tracks

although the assembly version is not updated, it is Version 3.2.0!