Cities: Skylines

Cities: Skylines

Adaptive Networks (AN) V3.18 (STABLE)
Näytetään 21–30 / 81
< 1  2  3  4  5 ... 9 >
Päivitys: 7.10.2022 klo 4.27

• elevation/AI control

Github[github.com]

Päivitys: 3.10.2022 klo 10.38

• fixed: missing train track connection bug
• fixed node panel cleanup bug
• NS integration fixes
• clus work around: road name can have dot space when extracting package name in game.

Github[github.com]

Päivitys: 2.10.2022 klo 9.42

• fixed track connections

Github[github.com]

Päivitys: 27.9.2022 klo 6.28

• Fixed: Asymmetrical pavement distortions at nodes
• Feature: copying ……props/nodes/segments to other lane or elevations will copy custom flag names too.

Github[github.com]

Päivitys: 25.9.2022 klo 4.31

• fix pillar angle regression

Github[github.com]

Päivitys: 24.9.2022 klo 5.45

• fixed rebuild lods cauisng blue void

Github[github.com]

Päivitys: 23.9.2022 klo 2.24

issues fixed:
• pillar crash
• displace AN track props when moving/tilting corners/tracks.

new features in AN:
• node/track tags
• lane tags
• track props
• fences

Github[github.com]

Päivitys: 22.9.2022 klo 12.06

reverted due to multiple backward compatibility issues:
vanilla node tags were uninitialized
tracks don't render on nodes.
lane tags persistency.

Päivitys: 22.9.2022 klo 2.55

• lane tags
• track props

Github[github.com]

Päivitys: 17.9.2022 klo 4.06

• Fixed Virtual stops + overlay
• fixed endFlagsForbidden bug

Github[github.com]