People Playground

People Playground

Puppet Master
Se afișează 21-30 din 126 intrări
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Actualizare: 1 apr. 2022 @ 4:41

Fixed Chasecam Y axis starting position.
Attempt to make front/back flipping more dependable (still FUBAR)
Added func to have the puppet recover/stand up faster when off balance
Modified some melee logic. Added cutting & bleeding
Added following to sonic ground pound:
- Fixed issue where person would rotate downward as his mass increased
- Person now accelerates while racing towards ground
- modified the zooming to cover more of the action
- added a cloud particle effect upon impact
- NPC limbs now can be crushed, dismembered or broken depending on the force of the impact
Changed up item logic to check if weapon is lodged at other possible intervals than just fighting

Actualizare: 1 apr. 2022 @ 4:15

Actualizare: 29 mart. 2022 @ 14:49

Actualizare: 27 mart. 2022 @ 6:04

Actualizare: 27 mart. 2022 @ 5:40

Actualizare: 27 mart. 2022 @ 5:36

Actualizare: 27 mart. 2022 @ 5:24

Added custom camera behaviour for chasecam replacement

Actualizare: 23 mart. 2022 @ 5:57

Added ability to temporarily swap back to default game schematic by holding mouse down on an item for 1 second
+ bug fixes

Actualizare: 23 mart. 2022 @ 5:36

Actualizare: 14 mart. 2022 @ 6:31