Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.3
Se afișează 1-10 din 17 intrări
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Actualizare: 24 mai 2023 @ 18:48

1.1.3
  • Include hotels when rebuilding CitizenUnit arrays
  • Update AlgernonCommons
  • Update bundled CitiesHarmony

Actualizare: 15 dec. 2022 @ 3:24

1.1.2
  • Add detailed debugging logging option
  • Implement AlgernonCommons

Actualizare: 15 nov. 2022 @ 4:26

1.1.1 re-upload

Actualizare: 15 nov. 2022 @ 4:20

1.1.1
  • Remove redundant TM:PE patching

Actualizare: 9 iun. 2022 @ 19:00

1.1; add option to retail vanilla CitizenUnit limit; options panel automatically refreshes on language change; fix TM:PE retaining stale CitizenUnit array references; update CitiesHarmony to 2.1

Actualizare: 26 ian. 2022 @ 21:31

1.0; patch airport building HandleDead limit checks

Actualizare: 9 ian. 2022 @ 16:56

0.9; convert translation framework to CSV; fix CitizenUnit check false positives with certain flags; prevent inifinite loop in deserialization transpiler if there's a transpiler clash

Actualizare: 5 ian. 2022 @ 4:06

0.8; rebuild Citizen array from scratch when rebuilding CitizenUnit array; fix rebuilding option reset after sucessful rebuild not saving to file

Actualizare: 28 dec. 2021 @ 2:29

Update ja

Actualizare: 27 dec. 2021 @ 12:21

Update zh