Stellaris

Stellaris

Kurosections Expanded
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Update: 3 Oct, 2022 @ 2:37am

No new Vers. No.

Changed mod boilerplate.
Fixed a loca error.
Removed the namelist. Not needed any more.

Update: 30 Sep, 2022 @ 8:42am

Fixed Mining and Science Stations not showing up.

Reason:
Mixed up 1 file with a dev-version that should not have been uploaded.

Sorry for the fuzz. My fault.

Update: 30 Sep, 2022 @ 5:33am

KSE Update 3.1.2.

General:
The UCF content is removed from KSE.

Fix:
- Fixed Transport ship not moving. (Thanks to Opr8er for reporting).
- Fixed missing section entities for the NSC 7 Exploration Cruiser in Kurogane Expanded (New) causing GFX
glitches in the main sections.

Balance:
- Removed 1 reactor type from the LST. It is now the "KSE Advanced LST Reactor".

New:
- NSC 6 users have access to the new NSC 7 Exploration Cruiser sections.
- The Starbase Defense Stations and Fortress are back to Vanilla and NSC 7.
- New Destroyer Stern PD Section (Custodian section)

Update: 28 Sep, 2022 @ 10:22am

KSE Update 3.1.1.

NEW:
- The designable Transport is now available for NSC 6 and Vanilla users too. This includes the reactors. See
previous change log entry for details.
- Introduced a dedicated KSE tech as prerequisite to access all KSE features. This replaces Kurogane as
prerequisite.
- Introduced a dedicated UCF tech as prerequisite to access all UCF features (part of the mod separation process).
This replaces Kurogane as prerequisite.

Fixes:
- KGX Battleship section “Dark Mid” has an icon now.
- Tech Kurogane has an icon now.

IMPORTANT:
MAJOR FILE REORGANISATION:
- Separated all assets into different entities. NSC is not able to overwrite them anymore.

- STRONGLY RECOMMENDED:
Switch back to the previous load order to be on the safe side for upcoming changes or additions.

- NSC 6 or 7
- Kurogane Expanded NEW
- Kurosections Expanded (KSE)

Update: 27 Sep, 2022 @ 3:15pm

Upload hickup...again.

Update: 27 Sep, 2022 @ 10:14am

KSE Update 3.1.0.

NSC 7 only:
3 new KSE LST Sections for the Transport Ship (Availability depending on your tech level):
- KSE LST Assault Section: 2S 2PD 2 Missile / Torpedo 4 Small Utility Slots 3 Aux. Slots
- KSE LST Invader Section: 1L 2M 3PD 2 Missile / Torpedo 4 Medium Utility Slots 4 Aux. Slots
- KSE LST Subjugator Section: 2L PD 4 4 Missile / Torpedo 4 6Medium Utility Slots 4 Aux. Slots

2 new LST Reactors to fit the power needs if you max the LST Sections out with additional mods like ESC:
- KSE Invader Reactor: Provides 1000 energy
- KSE Subjugator Reactor: Provides 2000 energy

New UCF Content (Check XLS file in the mod directory for detailed information):

UCF Buildings:
- UCF Military Spaceport
- Build restriction 1 per planet.
- UCF Imperial War Museum
- Build restriction 1 per empire.
- UCF War Memorial
- Build restriction 1 per planet.
- UCF Recruiting Center (Upgrade to the UCF Recruiting Office.)
- Build restriction 1 per planet.

UCF Policy:

- UCF Military Police
- UCF Planetary Police

Balancing:

-Revised / Balanced:

- UCF Buildings:
- Building time
- Building costs
- Upkeep costs

- Most modifiers buildings apply on all levels.

Removed:

- All triggered planet modifiers from buildings as they are currently not supported by Stellaris.

Added:

- Modifiers
- War Exhaustion (lesser exhaustion) to several buildings (depending on their function).
- Biological Pops Happiness to several buildings.
- Militarist Ethics Attraction to several buildings.

General:

- Revised and fixed localization files for KSE, UCF and KGX base mod.
- Reworked GFX for MI Boot Camp, Elite Proving Grounds and UCF Recruiting Office.
- General file cleanup.

Update: 25 Sep, 2022 @ 1:22am

KSE Update 3.0.2.

Fix:
- Restricted the availability of the “KSE Fortress Reactor” to NSC 6 only.

Update: 24 Sep, 2022 @ 5:46am

Updated.

No new version number.

Starship Trooper (UCF) Excel included.

Mod files streamlined.

Update: 23 Sep, 2022 @ 2:03am

KSE Update 3.0.1.

Fixes:
--------
-Fixed model mix-up with other ship-sets.

IMPORTANT:
-----------------

- Change load order to:

Kurogane Expanded (NEW)
KSE
NSC 6 or NSC 7

Special thanks to Salvo for reporting the mix-up.

Update: 22 Sep, 2022 @ 10:44am

KSE Update 3.0.0.

Features:
- Updated to Stellaris 3.5.*.
- Supports NSC 6 and NSC 7

New MI UCF Content:
- KSE UCF District:
- KSE UCF Military Industrial Complex

- KSE UCF Buildings
- KSE UCF Headquarters
Build restriction 1 per Empire.

- KSE UCF Ministry Of Information
Build restriction 1 per Empire

- KSE UCF Ministry Of Research & Development
Build restriction 1 per Empire.

- KSE UCF Federal Information Service
Build restriction 1 per Empire.

- KSE UCF Recruiting Office
Build restriction 1 per planet.

The new district and all buildings provide massive buffs and come at a high price.

- New KSE UCF Assault Army
- KSE MI Marauder Squad
Expensive to build and maintain.
Build restriction:
Needs KSE Elite Proving Grounds and KSE UCF Ministry Of Research & Development to be built.

- Various minor fixes, adjustments and reworked icons.
- Rollback of the NSE namelist fix as there are 2 NSC versions out there that are different.
- Save-game friendly.