Crusader Kings III

Crusader Kings III

Knight Manager (MP) (Discontinued)
Viser 1–10 av 15 bidrag
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Oppdatering: 12. mai 2023 @ 11.17

minor code adjustment, thanks "Stik' | MMM" from discord.
replaced:
dynasty = $ARMY_OWNER$.dynasty
with:
$ARMY_OWNER$.dynasty ?= dynasty
which makes sure the Army Owner indeed has a dynasty we can compare.

Oppdatering: 12. mai 2023 @ 10.43

- updated for game version 1.9.* . Let me know if everything works, cause I don't own the DLCs so hard to test.
Thanks "Lord DGP" for updating the code.

Oppdatering: 31. okt. 2022 @ 6.11

- added code, so UniUI-mod authors can make the mod compatible.

Oppdatering: 31. okt. 2022 @ 5.41

- added code, so UniUI-mod authors can make the mod compatible.

Oppdatering: 31. okt. 2022 @ 4.39

- added code, so UniUI-mod authors can make the mod compatible.

Oppdatering: 31. okt. 2022 @ 4.27

- updated version number to 1.7.*
- added code, so UniUI-mod authors can make the mod compatible.

Oppdatering: 9. juni 2022 @ 16.15

Updated to game version 1.6.* (no other changes)

Oppdatering: 13. mai 2022 @ 4.08

- fixed french localization

Oppdatering: 12. feb. 2022 @ 21.35

- Updated translation strings that "Council" now also includes court positions.
- Bodyguard and Garuda court position are not affected by "Council/Court positions" box, as they will support you in battle when they are knights.
- added french localisation (google translate)

Oppdatering: 8. feb. 2022 @ 15.09

Hotfix (settings did nothing)