Erannorth Chronicles

Erannorth Chronicles

Erannorth Reborn - Classes
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Update: 27 Feb @ 12:24am

  • Added compatibility to "Warlock" and "Ordo Tenebris Templar" (still needs to pick "Ordo Tenebris" Organization) to be used with the "Multiclass" and "Expert" background perks (it's now possible to choose these subclasses when multiclassing).
  • Removed new Expertises previously added by this mod (Resurgant Apostates), since there is a better way of restricting cards to a Faction now compared to when this mod was first made.
  • Removed Organization Discipline from Organization cards added by this mod, now Organization cards are just like in the base game, with appropriate Disciplines.
  • Edited the formatting of some of the Perk descriptions (this is purely visual).
  • Removed outdated code only used in "Erannorth Reborn" and not in "Erannorth Chronicles".
  • Created the new faction cards "Resurgant Apostates' Aid" and "Resurgant Apostates Reinforcements".
  • Added the ability to craft the ally card version to all the respective "Ordo Tenebris" contact cards.
  • Fixed a typo that was breaking the image for the card "In a Blaze of Fire".

Update: 10 Jan @ 8:31am

  • Removed the Noble replacement perk. Since "Erannorth Chronicles" now has the Aristocrat class.
  • Added a "Collect Bounty" card.
  • Edited the code to use "InjectPerks" instead of "UniversalPerks", so that the perks display properly during character creation (InjectPerks didn't exist when this mod was released).
  • Renamed the "Classic Shadow Templar" to "Ordo Tenebris Templar" to be more lore friendly.

Update: 22 Jun, 2024 @ 9:07am

  • Modified the Allies miniature graphics so they look a bit better in combat and take less space.

Update: 20 Jun, 2024 @ 1:59am

  • Changed the name of the card "Shadow Scepter" (and its associated artwork) to "Shadow Wand" to avoid a conflict with a card from the "Guilds and Secret Societies" DLC.
  • Added the "new" Faction "Independent" to the Warlock specialization. This requires the mod "Erannorth Reborn - Races" since the faction is from that mod.

Update: 19 Jul, 2022 @ 6:49am

Update: 10 May, 2022 @ 8:18am

  • Fixed extra , on Spiteful Spirit card (oops)

Update: 10 May, 2022 @ 8:12am

  • Fixed missing " on Classic Shadow Templar.json
  • Spiteful Spectre was missing its summon type (Spirit).
  • Fixed conflicting cards with base game, DLC and Community Expansion content (Lock of Succubus Hair, Animated Armor and Engulf)

Update: 6 May, 2022 @ 2:22am

Another tiny update.

  • "Shadow Templar" was renamed to "Classic Shadow Templar", so it won't conflict with the "Shadow Templar" in "Rs Heroes and Villains" mod.

Update: 6 May, 2022 @ 12:53am

Tiny update.

  • "Warlock Apprentice" Background now also gives Occult + 1.

Update: 28 Jan, 2022 @ 7:15pm

Added the missing cards "Animal Ally 1", "Reanimate", "Coven Initiate", "Coven Acolyte" and "Unclad". Thanks Videogamer40000

Fixed the wrong perk requirement of the "Infernal Pact" perk. Thanks Videogamer40000

Added bonus expertises to the "Apprentice" backgrounds:

  • "Animist Apprentice" gives access to Nature Magic
  • "Blood Mage Apprentice" gives access to "Blood Magic"
  • "Exorcist Apprentice" gives access to "Angelic Magic" (I will probably change this to Religion later, when I had time to make the Reborn cards)
  • "Necromancer Apprentice" gives access to "Necromancy"
  • "Warlock Apprentice" gives access to "Infernal Magic"
  • "Wicth Apprentice" gives access to "Witchcraft".