Erannorth Chronicles

Erannorth Chronicles

Erannorth Reborn - Races
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Update: 22 Jun, 2024 @ 9:06am

  • Modified the Allies miniature graphics so they look a bit better in combat and take less space.
  • Added a frame around some of the player avatar graphics so they look a bit better.
  • Modified the frame around some of the player world avatar "token" graphics so they look a bit better.

Update: 20 Jun, 2024 @ 10:55pm

Fixed a typo on the Sabine, the Seer that was breaking the card (used the wrong comma symbol...)

Update: 20 Jun, 2024 @ 1:50am

  • Added code and artwork for the missing card "Training", (used by the "Bastion Of Light" headquarters card).
  • Changed the name of the card "Night Cover" (and its artwork) to "Cover of Night" to avoid a conflict with a vanilla card.
  • Changed the name of the card "Dwarf Outlaw" (and its associated artwork) to "Dwarf Plunderer" to avoid a conflict with a card from the "Guilds and Secret Societies" DLC.
  • Changed the name of the card "Sabina" (and its associated artwork) to "Sabina, the Seer" to avoid a conflict with a card from the "Guilds and Secret Societies" DLC.
  • Added the "new" Faction "Independent" to the Ifriit and Sylph races, since I had forgotten to enable it in the code (oops).

Update: 4 Mar, 2024 @ 1:50am

  • Edited the code of the "Octocorpia's Venom" action to prevent the second copy created by the "Lesser Octocorpia" ability from disappearing before it could be played.
  • Optimized how the Ifrit and Nomad Backgrounds work using more recent coding additions to the base game (now we don't need duplicate backgrounds for each race subtype).
  • Formatted the entire Perk file's text to make it easier to read and more visually pleasing like I did in my other more recently made/updated mods.
  • Added a new "Faction" type of perk named Independent with no effects. I added this one so players with Ifrit or Sylph characters that don't want to pick a Faction perk from this mod can just choose the Independent Faction so that their available perk options list doesn't get clogged with two free perk options permanently.
  • Improved the image quality of the player character's avatars.
  • Flipped some player character's avatar images so they look better (in my opinion).

Update: 10 May, 2022 @ 8:22am

  • Added the Aquatic summon type to certain cards (like Octocorpia, Dolphin, etc.)
  • Fixed conflicting cards with base game, DLC and Community Expansion content (Flame Dance, Plunder, Elite Guard, Octocorpia, Woodland Dryad, Infernal Rage, Raise the Flag)

Update: 3 May, 2022 @ 8:25am

Fixed a conflict with a new card ("Split Earth"). The "Split Earth" from this mod is now named "Split Ground".
Fixed a conflict with a new card ("Lava Burst"). The "Lava Burst" from this mod is now named "Lava Torrent".
Fixed conflicts with new perks (Fire Conduit, Water Conduit and Air Conduit). "Attuned" replaced the "Conduit" in the names of the perks from this mod (Fire Attuned, Water Attuned and Air Attuned).
Removed the Undine and Sylph races from this mod, so they won't conflict with the new official races. The new ones should still benefit from the perks and cards from this mod.

Update: 24 Apr, 2022 @ 5:49am

Fixed a conflict with a new card ("Reverie"). Thanks Alien
Removed the custom resource "Grace" from the Oneirism card, since it's not used anymore. Thanks Alien

Update: 28 Jan, 2022 @ 9:43pm

Fixed a conflict with a new card ("Scorpion's Dance"). Thanks Videogamer40000

Update: 28 Jan, 2022 @ 6:14am

Fixed some conflicts with some more new cards (Horizontal Cut, Vertical Cut and Crosscut Slash). Thanks Videogamer40000

Update: 27 Jan, 2022 @ 5:30am

Fixed a conflict with the new Bloodlust card in the base game. Thanks Videogamer40000