Cultist Simulator

Cultist Simulator

The Roost Machine
11–20/216 bejegyzés mutatása
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Frissítés: jan. 28. @ 2:16

206

Induction xtrigger got bugged somewhere down the game's updates, now fixed.

Frissítés: 2024. júl. 14. @ 9:30

205

DeleteVerb was bugged this whole time and only halted verbs instead. Whoopsie doopsie.

Frissítés: 2024. júl. 11. @ 6:16

204

Fixes for 2024.7.b.1 BALBINA

Frissítés: 2024. máj. 16. @ 6:43

203

Cultist Simulator 2024.5.a.1 AGNES compatibility update.

Frissítés: 2024. jan. 16. @ 4:54

update at: 01/16/2024 19:54:11

Frissítés: 2023. dec. 22. @ 7:51

update at: 12/22/2023 22:51:40

Frissítés: 2023. dec. 22. @ 7:42

update at: 12/22/2023 22:42:12

Frissítés: 2023. nov. 21. @ 1:39

update at: 11/21/2023 16:39:12

Frissítés: 2023. nov. 14. @ 8:21

198

Hotfixxxxerzers

Frissítés: 2023. nov. 14. @ 7:54

197

- In recipe execution, Furthermores are now executed after Movements.

- "Grandeffects" morpheffect is retired.
- Instead, "Recipe" morpheffect is added - applies all effects specified in a recipe of the morpheffect's Id.
-- Only applies effects, doesn't add recipe notes, and does not affect links of the initial reacipe.
-- Though *if* there are links, effects of the first eligible link are applied too, as if the normal linking happened.
--- Works recursively, ie links are evaluated and effects are applied until the end of the whole recipe chain.
-- Supports an internal/inline recipe definition thought the additional "recipe" property.

- "Break" morpheffect is added - allows to stop execution of xtriggers for current element/catalyst pair.

- Verb xtriggers are applied correctly even if the recipe doesn't have a dedicated "aspects" property.
- Added a little nuance to VFX syntax - setting it to "none" means "no vfx for action", setting it to "default" means "remove existing scheduled vfx".