Invisible, Inc.
Agent Wilson (from Don't Starve)
Εμφάνιση 1-10 από 14 καταχωρίσεις
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Ενημέρωση: 30 Αυγ 2022 στις 20:23

V2.1:
- Under the hood shadow animation cleanup

Ενημέρωση: 8 Αυγ 2022 στις 8:33

V.2.0:
- Streamlined Onfile Wilson by removing the direct short-range scan of nearby enemies and amending tooltips to put more focus on the unseen patrolling shadow detection.

Ενημέρωση: 18 Ιουν 2022 στις 14:52

V.1.9:
Code cleanup for localisation compatibility.

Ενημέρωση: 16 Μαϊ 2022 στις 14:33

V.1.7-1.8: Under the hood code cleanup

Ενημέρωση: 16 Μαϊ 2022 στις 13:01

Ενημέρωση: 26 Ιαν 2022 στις 11:05

V.1.6:
- Archive Wilson: Quantumly Refurbishing a Charge Pack no longer has the potential to yield a Charge Pack

Ενημέρωση: 5 Νοε 2021 στις 9:07

Agent Wilson V.1.5:
- OF Wilson: Peek AP cost is now 1.5 AP instead of 2
- OF Wilson: Spawned Shadows now also identify the original guard by name (e.g. Spec Ops Shadow)
- Shadows will no longer spawn on top of existing shadows (UI bug only)
- Fixed possible Detention Center bug
- Added Separate Archived Agent option for Wilson, allowing double Wilson runs

Finish mission before updating!

Ενημέρωση: 5 Νοε 2021 στις 8:35

Ενημέρωση: 13 Οκτ 2021 στις 8:16

V.1.3:
- Shadow enemies will be visible regardless of which agent is selected. The old "only Wilson can see them" behaviour can be restored in generation options

Ενημέρωση: 13 Οκτ 2021 στις 6:19

V.1.2:
- Shadow enemies correctly despawn on re-peeking if their location is no longer accurate