Invisible, Inc.

Invisible, Inc.

Agent Wilson (from Don't Starve)
Näytetään 1–10 / 14
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Päivitys: 30.8.2022 klo 20.23

V2.1:
- Under the hood shadow animation cleanup

Päivitys: 8.8.2022 klo 8.33

V.2.0:
- Streamlined Onfile Wilson by removing the direct short-range scan of nearby enemies and amending tooltips to put more focus on the unseen patrolling shadow detection.

Päivitys: 18.6.2022 klo 14.52

V.1.9:
Code cleanup for localisation compatibility.

Päivitys: 16.5.2022 klo 14.33

V.1.7-1.8: Under the hood code cleanup

Päivitys: 16.5.2022 klo 13.01

Päivitys: 26.1.2022 klo 11.05

V.1.6:
- Archive Wilson: Quantumly Refurbishing a Charge Pack no longer has the potential to yield a Charge Pack

Päivitys: 5.11.2021 klo 9.07

Agent Wilson V.1.5:
- OF Wilson: Peek AP cost is now 1.5 AP instead of 2
- OF Wilson: Spawned Shadows now also identify the original guard by name (e.g. Spec Ops Shadow)
- Shadows will no longer spawn on top of existing shadows (UI bug only)
- Fixed possible Detention Center bug
- Added Separate Archived Agent option for Wilson, allowing double Wilson runs

Finish mission before updating!

Päivitys: 5.11.2021 klo 8.35

Päivitys: 13.10.2021 klo 8.16

V.1.3:
- Shadow enemies will be visible regardless of which agent is selected. The old "only Wilson can see them" behaviour can be restored in generation options

Päivitys: 13.10.2021 klo 6.19

V.1.2:
- Shadow enemies correctly despawn on re-peeking if their location is no longer accurate