Counter-Strike 2

Counter-Strike 2

CSGO:FLF - Lombardi
Showing 1-4 of 4 entries
Update: 16 Oct, 2021 @ 8:21pm

-All Capture Points now use the new capture point entity sets
-Improved 3D Skybox
-Added more rooves and clips (still more to go)
-Added background images to loading screen
-Testing icon on loading screen

Update: 12 Oct, 2021 @ 7:12pm

Upgraded one capture point with 'analog' controls: hold +use on fountain point to capture instead of continually pressing.

this is just a test to see if it works before applying it mod-wide

Update: 4 Oct, 2021 @ 9:40pm

v2
Moved player model switching to Vscript

Update: 3 Oct, 2021 @ 7:32pm

v1
Introducing flf_lombardi, a map with a rich history in FLF

Originally donated to the mod by Valve after being impressed by the development, and thinking it would be a good fit. This map would see a later of its iterations in Team Fortress Classic using the name Avanti.

The FLF version is named after Vavle employee Doug Lombardi, and the CSGO:FLF version continues this tradition.

This is a map donated to a mod by a company, being remade for one of their games that started out as a mod as a mod for that game.