RimWorld
[DN] Custom Mote Maker
1–10/21 bejegyzés mutatása
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Frissítés: júl. 21. @ 10:35

4.2.1
  • fix: Loading the game with a moteset set that isn't loaded doesn't break the mod anymore

Frissítés: júl. 20. @ 6:12

4.2.0
  • feature: Implement Event for other mods to hook into, in order to make it possible to spawn Motes based on custom rules

    I'm cooking something

Frissítés: júl. 20. @ 5:13

4.1.1
  • fix: only Humanlike pawns will now get motes

Frissítés: júl. 19. @ 6:30

4.1.0
  • change: Defs are now defined for every texture instead of hot-swapping the textures when a different set is selected
  • change: A set of Motes is now defined by def files instead of by the folder it is in

Frissítés: júl. 14. @ 11:28

4.0.3
  • hotfix: selection option doesn't stay selected

    tysm @kyrambox for telling me, I'm a doofus

Frissítés: júl. 14. @ 4:01

4.0.2
  • revert to using the default folder when the last set folder can't be found

Frissítés: júl. 14. @ 3:52

4.0.1
  • fix unable to preview settings change during gameplay
  • remove debug log message

Frissítés: jún. 12. @ 9:35

4.0.0
  • Updated for 1.6

Frissítés: ápr. 29. @ 2:42

3.0.3
  • Vehicles shouldn't produce motes anymore

Frissítés: 2024. ápr. 14. @ 3:18

Sorry for the rapid fire updates, I had an issue related to steam and thought I'm doing something wrong

  • Removed unnecessary log entries