Garry's Mod
[TFA][AT] CoD WW2 - Shared Parts
Mostrando 11-20 de 61 aportaciones
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Actualización: 19 ENE 2022 a las 12:06 p. m.

added satchel charge ent

Actualización: 24 DIC 2021 a las 4:00 p. m.

added transmit_always to entities that use ParticleEffectAttach
(thermite, smoke, and gas nade)

Actualización: 23 DIC 2021 a las 4:03 p. m.

fixed riflebullet empty reload being broken (cause there wasnt one)
fixed riflebullet and grenade launcher erroring with npcs

Actualización: 23 DIC 2021 a las 11:05 a. m.

added distant explosion sounds to rockets and vehicle mines
prettied up client and server side menu in utilities
made icon above mines toggleable
lowered max particles on all particle effects (hopefully lower vram usage or something like that)
fixed really weird extremely specific error to smoke grenades
(if you threw a smoke, stood in it, then threw another one through that smoke, and stood in that one, it would error)

Actualización: 11 DIC 2021 a las 2:26 p. m.

mines now take into account the angle of the surface they land on
mines cant plant on steep slopes now, has to be below ~60°

changed smoke particles (and gas particles)

Actualización: 9 DIC 2021 a las 3:20 p. m.

improved drawing of the team icon above s-mine
now has distance fade

all mines now show "Press [use button] to pickup"

tripwire hook now has progress bar when being defused
(credit to tfa csgo)

Actualización: 8 DIC 2021 a las 9:41 p. m.

added bucket icons
moved sounds to tfa/external

Actualización: 7 DIC 2021 a las 11:07 a. m.

lowered range of stun nade to 500hu
decreased screen overbrighten a bit

Actualización: 6 DIC 2021 a las 11:04 p. m.

added n69 stun nade (temp model currently)
needs proper multiplayer testing (and not just lan with bots)

Actualización: 28 NOV 2021 a las 7:43 p. m.

added tripwire grenade entity