Garry's Mod
[TFA][AT] CoD WW2 - Shared Parts
Mostrando 51-60 de 61 aportaciones
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Actualización: 23 SEP 2021 a las 1:58 p. m.

for some reason EmitSoundNet is broken in multiplayer
either that or im not using it right (even though its in the self:explode function)
so for now its just EmitSound... which mostly works
for some reason sounds dont play from nearly as far away but at least it works

Actualización: 23 SEP 2021 a las 4:27 a. m.

updated materials for new particle effects

Actualización: 22 SEP 2021 a las 11:46 p. m.

updated with stuff relating to ammo sounds
added bool (or whatever its called) to play on first draw

Actualización: 22 SEP 2021 a las 7:50 p. m.

added attachment select and deselect sounds
added shell bounce sounds
added ammo pickup sounds (credit to yurie for the amazing crysis 2 sweps)

Actualización: 20 SEP 2021 a las 11:35 p. m.

update ejected shell vmt

Actualización: 20 SEP 2021 a las 5:19 p. m.

fixed generic trans sounds being set to the wrong sound path
trans rights <3

Actualización: 20 SEP 2021 a las 12:38 a. m.

fixed rocket trail being backwards ^^;

Actualización: 18 SEP 2021 a las 3:33 p. m.

updated GL for new sounds and impact decals

Actualización: 18 SEP 2021 a las 1:19 p. m.

updated GL code to be less disgusting to look at

Actualización: 17 SEP 2021 a las 9:41 p. m.

fixed suppressor attach status not updating when using extended mags