Garry's Mod
[TFA][AT] CoD WW2 - Shared Parts
11–20 из 61
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Обновление: 19 янв. 2022 г. в 12:06

added satchel charge ent

Обновление: 24 дек. 2021 г. в 16:00

added transmit_always to entities that use ParticleEffectAttach
(thermite, smoke, and gas nade)

Обновление: 23 дек. 2021 г. в 16:03

fixed riflebullet empty reload being broken (cause there wasnt one)
fixed riflebullet and grenade launcher erroring with npcs

Обновление: 23 дек. 2021 г. в 11:05

added distant explosion sounds to rockets and vehicle mines
prettied up client and server side menu in utilities
made icon above mines toggleable
lowered max particles on all particle effects (hopefully lower vram usage or something like that)
fixed really weird extremely specific error to smoke grenades
(if you threw a smoke, stood in it, then threw another one through that smoke, and stood in that one, it would error)

Обновление: 11 дек. 2021 г. в 14:26

mines now take into account the angle of the surface they land on
mines cant plant on steep slopes now, has to be below ~60°

changed smoke particles (and gas particles)

Обновление: 9 дек. 2021 г. в 15:20

improved drawing of the team icon above s-mine
now has distance fade

all mines now show "Press [use button] to pickup"

tripwire hook now has progress bar when being defused
(credit to tfa csgo)

Обновление: 8 дек. 2021 г. в 21:41

added bucket icons
moved sounds to tfa/external

Обновление: 7 дек. 2021 г. в 11:07

lowered range of stun nade to 500hu
decreased screen overbrighten a bit

Обновление: 6 дек. 2021 г. в 23:04

added n69 stun nade (temp model currently)
needs proper multiplayer testing (and not just lan with bots)

Обновление: 28 ноя. 2021 г. в 19:43

added tripwire grenade entity