RimWorld
Perspective: Buildings
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更新: 2023年4月23日 @ 23時28分

v1.1
- Just some code maintenance. Specifically, converted the code responsible for how the offsets are handled for beds to a transpiler to reduce the overhead by about half.

Much of this work is just in preparation for a big v2 overhaul of the mod. Stay tuned.

更新: 2022年12月5日 @ 11時54分

Code overhaul
Gave the mod's inners a thorough scrubbing end to end, updating all techniques to the latest practices picked up in the last year of modding experience. Reduction of processing overhead and memory use. Of note, the way the shadow offsetting works was a bit hacky before, now it's handled prim n' proper.

更新: 2022年10月11日 @ 17時41分

1.4 support

更新: 2022年1月8日 @ 15時30分

German translations added, contributed by Dimos

更新: 2021年12月6日 @ 16時12分

The gizmos are now cached to improve performance while a building is selected.

更新: 2021年11月21日 @ 1時10分

Drape, urn, vitals monitor, and emanator added to the 4-way offsets list.

更新: 2021年11月18日 @ 20時41分

Update
- Fixes bug in which shadows may not be cast when the building is offset. Thanks to Kayedon for noticing
- Adds a few more buildings with special graphics to the blacklist
- General code improvements and streamlining

更新: 2021年10月30日 @ 2時53分

- Refactored the code a bit and made some things easier to use, in preparation for the new wiki[github.com].

更新: 2021年10月28日 @ 13時29分

- Hotfix: Gizmos would sometimes fail to load

更新: 2021年10月28日 @ 10時23分

- Refactoring and minor performance improvements
- Fixes edge case indexing bug that could happen if future patches remove offsets