Left 4 Dead 2

Left 4 Dead 2

Base Defense
Viser 11–20 av 39 bidrag
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Oppdatering: 23. aug. 2023 @ 15.24

==Map: Snipe==
+Fixed consumable shop
+Fixed base C not getting targeted
-Made base A harder to hold

Oppdatering: 23. aug. 2023 @ 14.14

-Added map: Snipe

Oppdatering: 22. aug. 2023 @ 13.45

Oppdatering: 22. aug. 2023 @ 11.22

Oppdatering: 22. aug. 2023 @ 11.09

Oppdatering: 22. aug. 2023 @ 10.55

-Increased gas required to unlock safehouse from 6 to 13
+Reduced maximum wave length from 200 to 149
-Tanks start spawning every three waves starting at wave length 149 (from 200)
=Replaced jockey and spitter spawns with other special infected since they did not work

Oppdatering: 22. aug. 2023 @ 9.44

Oppdatering: 22. aug. 2023 @ 8.46

Oppdatering: 22. aug. 2023 @ 8.35

=Fixed sector 2's events not working
-increased main zombie hoard scaling by 1
+Gas spawns every wave always
=Renamed map 1 to "Control"
=Added a win condition to the campaign version of the map

Oppdatering: 23. apr. 2022 @ 16.50

+DFib Shop
+Gas every wave after 30 minutes
+Magnum Shop
-Weakener is less effective
+Melee shop is now Katanas only