RimWorld
[RH2] Rimmu-Nation² - Weapons
Se afișează 1-10 din 55 intrări
< 1  2  3  4  5  6 >
Actualizare: 21 iul. @ 13:57

[Auto-generated text]: Update on 7/21/2025 9:57:47 PM.

- 1.5 and 1.6 stuffables fix for melee

Actualizare: 19 iul. @ 8:49

[Auto-generated text]: Update on 7/19/2025 4:49:11 PM.

- Credited bakezD in about.xml

Actualizare: 19 iul. @ 8:48

[Auto-generated text]: Update on 7/19/2025 4:48:25 PM.

- VFE patch fix

Actualizare: 18 iul. @ 21:37

[Auto-generated text]: Update on 7/19/2025 5:36:56 AM.

- 1.6 update.

NOTES: 1.6 seems to have lowered gun sounds and fire rate by default, odd new change

Actualizare: 28 apr. 2024 @ 15:20

[Auto-generated text]: Update on 4/28/2024 11:20:28 PM.

- Launchers rebalanced, damages and armor penetration nerfed across all launchers
NOTE: All nerfs are for the 1.5 version only

Credits: Samael Gray

Actualizare: 21 apr. 2024 @ 16:00

[Auto-generated text]: Update on 4/22/2024 12:00:17 AM.

- Deleted old RNBuildingBase, since the BenchBase parent has been changed to vanilla BuildingBase for 1.5 to stop UI errors.

Actualizare: 15 apr. 2024 @ 13:22

[Auto-generated text]: Update on 4/15/2024 9:22:04 PM.

- Weapons now tagged to be tradeable like vanilla weapons

Actualizare: 8 apr. 2024 @ 17:59

[Auto-generated text]: Update on 4/9/2024 1:59:36 AM.

- Changed "Crafting" WorkType to "Smithing" for the benches

Actualizare: 8 apr. 2024 @ 17:46

[Auto-generated text]: Update on 4/9/2024 1:46:14 AM.

- 1.5 fixes with bench errors

Actualizare: 8 apr. 2024 @ 14:20

[Auto-generated text]: Update on 4/8/2024 10:20:18 PM.

- Removed CE Patch because CE integrated it into their mod