RimWorld

RimWorld

[RH2] Rimmu-Nation² - Weapons
Viser 1–10 av 55 bidrag
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Oppdatering: 21. juli @ 13.57

[Auto-generated text]: Update on 7/21/2025 9:57:47 PM.

- 1.5 and 1.6 stuffables fix for melee

Oppdatering: 19. juli @ 8.49

[Auto-generated text]: Update on 7/19/2025 4:49:11 PM.

- Credited bakezD in about.xml

Oppdatering: 19. juli @ 8.48

[Auto-generated text]: Update on 7/19/2025 4:48:25 PM.

- VFE patch fix

Oppdatering: 18. juli @ 21.37

[Auto-generated text]: Update on 7/19/2025 5:36:56 AM.

- 1.6 update.

NOTES: 1.6 seems to have lowered gun sounds and fire rate by default, odd new change

Oppdatering: 28. apr. 2024 @ 15.20

[Auto-generated text]: Update on 4/28/2024 11:20:28 PM.

- Launchers rebalanced, damages and armor penetration nerfed across all launchers
NOTE: All nerfs are for the 1.5 version only

Credits: Samael Gray

Oppdatering: 21. apr. 2024 @ 16.00

[Auto-generated text]: Update on 4/22/2024 12:00:17 AM.

- Deleted old RNBuildingBase, since the BenchBase parent has been changed to vanilla BuildingBase for 1.5 to stop UI errors.

Oppdatering: 15. apr. 2024 @ 13.22

[Auto-generated text]: Update on 4/15/2024 9:22:04 PM.

- Weapons now tagged to be tradeable like vanilla weapons

Oppdatering: 8. apr. 2024 @ 17.59

[Auto-generated text]: Update on 4/9/2024 1:59:36 AM.

- Changed "Crafting" WorkType to "Smithing" for the benches

Oppdatering: 8. apr. 2024 @ 17.46

[Auto-generated text]: Update on 4/9/2024 1:46:14 AM.

- 1.5 fixes with bench errors

Oppdatering: 8. apr. 2024 @ 14.20

[Auto-generated text]: Update on 4/8/2024 10:20:18 PM.

- Removed CE Patch because CE integrated it into their mod