RimWorld
Fortifications - Industrial
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Actualización: 21 FEB 2022 a las 3:29

Fixed the missing stuff stat of concrete.

Add Zh_CN and Zh_TW support.

Actualización: 5 FEB 2022 a las 1:45

[Auto-generated text]: Update on 2/5/2022 5:45:11 PM.

Actualización: 28 ENE 2022 a las 22:58


BugFix

Actualización: 25 ENE 2022 a las 7:08

Dll update for the new sub-module

Actualización: 24 ENE 2022 a las 5:22

[Auto-generated text]: Update on 1/24/2022 9:22:19 PM.

Add Additional Funtion for ENIAC

Actualización: 22 ENE 2022 a las 9:27

[Auto-generated text]: Update on 1/23/2022 1:27:24 AM.

BugFix

Bunker minRange 0.9 -> 1.9

Actualización: 22 ENE 2022 a las 7:59

[Auto-generated text]: Update on 1/22/2022 11:58:58 PM.

Note : building might disappear because this update.

Concrete now can be pack and unpack at crafting spot
Add Reinforced Concrete which is the Alternative materials for metalic-stuffed buildings
Bunkers Resize(3x3)
ENIAC resize (4x2)
Turret MG value Adjustments

Actualización: 16 NOV 2021 a las 17:00

English grammar fix(special thanks to Stormer)
Hex_mortar: forcedMissRadius 15 => 10
ShellShock : severityPerDay -0.2 => -1 (pawns with shellShock will recover faster)
Infantry mortar : CooldownTime 3 =>1 (more rapidly)
Infantry mortar Texture Rework to fits the turret style

Actualización: 30 SEP 2021 a las 0:38

Minor bug fix

Autocannon now need refuel.

add compatibility patch to Vanilla Furniture Expanded - Architect

adjust movable generator value to make it more usable in Field

Actualización: 29 AGO 2021 a las 1:53

Minor bug fix